"""两半画面之间的坐标换算:平移量 = 目标视图左上角 − 造影视图左上角(任务书 02 第一阶段第 1 条)。 后两条照搬旧 test_ceus_mapping(去掉锚点配置参数,断言不变);其余是新写的手算测试。 旧文件里依赖锚点、有效区或缩放的用例不再成立,已删(见任务书 02 执行报告)。 """ import cv2 import numpy as np import pytest from cadx.ceus import ( CeusConfig, ViewRect, map_source_mask_to_target, polygon_to_mask, split_views, target_polygons_to_source, view_offset, ) from conftest import load_ceus_section def _largest_external_contour(mask: np.ndarray) -> np.ndarray: """从二值 mask 取面积最大的外轮廓,返回 ``(N, 2)`` 的 ``float32`` 顶点序列。 参数: mask: ``dtype=bool`` 的二值 mask。 返回: 最大外轮廓顶点 ``(x, y)``(``float32``);用于真往返中把 target mask 还原成多边形喂逆向。 """ contours, _ = cv2.findContours( mask.astype(np.uint8), cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE ) assert contours, "target mask 应非空,才能提取外轮廓做逆向往返。" largest = max(contours, key=cv2.contourArea) return largest.reshape(-1, 2).astype(np.float32) def _bbox(points: np.ndarray) -> tuple[float, float, float, float]: """返回顶点序列的包围盒 ``(x_min, x_max, y_min, y_max)``(往返形状比对用)。""" return ( float(points[:, 0].min()), float(points[:, 0].max()), float(points[:, 1].min()), float(points[:, 1].max()), ) def test_map_source_mask_to_target_translates_into_target_effective() -> None: """source 视图局部 mask 经映射落入 target 有效区局部坐标,形状为 target_eff 尺寸。""" # source view = 整个左半区 [0,100)×[0,100);有效区同 view(无黑边)。 source_view = ViewRect(0, 0, 100, 100) target_eff = ViewRect(100, 0, 200, 100) source_mask = np.zeros((100, 100), dtype=bool) source_mask[30:50, 20:40] = True # source 局部一个方块 target_mask = map_source_mask_to_target(source_mask, source_view, target_eff) assert target_mask.dtype == bool assert target_mask.shape == (target_eff.height, target_eff.width) # 同尺寸有效区 + 无偏移:target 局部方块应与 source 局部方块同位置。 ys, xs = np.where(target_mask) assert int(xs.min()) == 20 and int(xs.max()) == 39 assert int(ys.min()) == 30 and int(ys.max()) == 49 def test_real_roundtrip_same_size_no_offset_restores_polygon() -> None: """真往返(同尺寸有效区、无 offset):多边形→栅格化→正向→提轮廓→逆向,近似还原。 不再假造 target 多边形:从正向 ``map_source_mask_to_target`` 的真实输出 mask 里 用 ``cv2.findContours`` 提最大外轮廓喂逆向,端到端串起正向(mask)→逆向(polygon)。 栅格化 + 轮廓提取带量化误差,容差放宽到 ~2px,但 assert 包围盒近似还原。 """ source_view = ViewRect(0, 0, 120, 100) target_eff = ViewRect(120, 0, 240, 100) # 已知 source 视图局部多边形(远离边界,避免 clip 干扰往返)。 source_polygon = np.array( [[20.0, 30.0], [60.0, 25.0], [70.0, 70.0], [25.0, 65.0]], dtype=np.float32 ) # 正向:source 局部多边形 → 栅格化 mask → 映射到 target 有效区局部 mask。 source_mask = polygon_to_mask(source_polygon, source_view.height, source_view.width) target_mask = map_source_mask_to_target(source_mask, source_view, target_eff) assert target_mask.sum() > 0 # 从真实 target mask 提最大外轮廓得 target 多边形,再逆向映回 source 视图局部。 target_polygon = _largest_external_contour(target_mask) [back_to_source] = target_polygons_to_source([target_polygon], source_view, target_eff) # 形状/包围盒近似还原(栅格化+轮廓量化误差 ≤2px)。 np.testing.assert_allclose(_bbox(back_to_source), _bbox(source_polygon), atol=2.0) def _seam_frames(width: int, height: int, split_x: int) -> list[np.ndarray]: """合成几帧左右分屏画面:两半是不同的常量灰度,`split_x` 处一列纯黑缝。""" frame = np.zeros((height, width, 3), dtype=np.uint8) frame[:, :split_x] = 180 frame[:, split_x + 1 :] = 120 return [frame.copy() for _ in range(5)] # 三种宽度(40 例里有 5 种),分屏线在正中:右半左上角 x = W/2,平移量手算为 (W/2, 0)。 @pytest.mark.parametrize( ("width", "expected_dx"), [(1856, 928), (1280, 640), (1024, 512)], ) def test_view_offset_is_difference_of_view_top_left_corners(width: int, expected_dx: int) -> None: config = CeusConfig.model_validate(load_ceus_section()) _, left, right = split_views(_seam_frames(width, 200, expected_dx), config.views) assert view_offset(left, right) == (expected_dx, 0) assert view_offset(right, left) == (-expected_dx, 0) @pytest.mark.parametrize( ("width", "split_x", "box_x1", "expected_target_x1"), [ # 造影在左半:整帧 x=300 的框挪到右半,整帧 x = 300 + 928 = 1228。 (1856, 928, 300, 1228), # 造影在左半:整帧 x=300 → 300 + 640 = 940。 (1280, 640, 300, 940), # 造影在左半:整帧 x=100 → 100 + 512 = 612。 (1024, 512, 100, 612), ], ) def test_mask_moves_by_view_offset_in_frame_coordinates( width: int, split_x: int, box_x1: int, expected_target_x1: int ) -> None: left = ViewRect(0, 0, split_x, 200) right = ViewRect(split_x, 0, width, 200) source_mask = np.zeros((left.height, left.width), dtype=bool) source_mask[50:80, box_x1 - left.x1 : box_x1 - left.x1 + 40] = True target_mask = map_source_mask_to_target(source_mask, left, right) ys, xs = np.where(target_mask) assert int(xs.min()) + right.x1 == expected_target_x1 assert int(xs.max()) + right.x1 == expected_target_x1 + 39 assert (int(ys.min()), int(ys.max())) == (50, 79) def test_mask_moves_from_right_half_to_left_half() -> None: """造影在右半:1856 宽、分屏线 928,整帧 x=1000 的框挪到左半,整帧 x = 1000 − 928 = 72。""" left = ViewRect(0, 0, 928, 200) right = ViewRect(928, 0, 1856, 200) source_mask = np.zeros((right.height, right.width), dtype=bool) source_mask[10:20, 1000 - 928 : 1040 - 928] = True target_mask = map_source_mask_to_target(source_mask, right, left) ys, xs = np.where(target_mask) assert (int(xs.min()), int(xs.max())) == (72, 111) assert (int(ys.min()), int(ys.max())) == (10, 19) def test_polygons_move_back_by_negative_view_offset() -> None: """右半局部 (40, 30) 的点挪回左半:整帧 (968, 30) − 928 = (40, 30);超出左半的点裁到边界。""" left = ViewRect(0, 0, 928, 200) right = ViewRect(928, 0, 1856, 200) polygon = np.array([[40.0, 30.0], [60.0, 30.0], [927.0, 250.0]], dtype=np.float32) [back] = target_polygons_to_source([polygon], left, right) np.testing.assert_allclose(back, [[40.0, 30.0], [60.0, 30.0], [927.0, 199.0]]) def test_mask_crops_when_target_half_is_narrower() -> None: """宽度为奇数时右半比左半窄 1 像素:不缩放,超出右半的那一列裁掉。""" left = ViewRect(0, 0, 101, 50) right = ViewRect(101, 0, 201, 50) source_mask = np.zeros((50, 101), dtype=bool) source_mask[:, 99:101] = True target_mask = map_source_mask_to_target(source_mask, left, right) assert target_mask.shape == (50, 100) assert np.where(target_mask)[1].tolist() == [99] * 50