feat: add flip gate reusing P prediction and mirror-Q agent run
This commit is contained in:
@@ -13,7 +13,7 @@ import enum
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import hashlib
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import json
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from pathlib import Path
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from typing import TYPE_CHECKING, Protocol
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from typing import TYPE_CHECKING, Protocol, overload
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from json_repair import repair_json
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from loguru import logger
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@@ -38,17 +38,39 @@ class FlipDecision(enum.Enum):
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FLIP_SKIPPED = "flip_skipped"
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def question_hash(question: str, options: tuple[str, ...], answer: str) -> str:
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@overload
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def question_hash(question: GeneratedQuestion) -> str: ...
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@overload
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def question_hash(question: str, options: tuple[str, ...], answer: str) -> str: ...
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def question_hash(
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question: GeneratedQuestion | str,
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options: tuple[str, ...] | None = None,
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answer: str | None = None,
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) -> str:
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"""题 payload(question+options+answer)的稳定 hash,防 JSON 变动误用旧 verdict。
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两种等价调用形态:整题 `question_hash(q)` 或散参 `question_hash(题面, 选项, 答案)`;
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前者按题面/选项/答案拆解后走同一路径,保证与散参形态哈希一致。
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参数:
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question: 题目文本。
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options: 选项元组。
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answer: 正确答案字母。
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question: 整条 GeneratedQuestion,或题目文本字符串。
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options: 选项元组(散参形态必传)。
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answer: 正确答案字母(散参形态必传)。
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返回:
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16 位十六进制摘要。
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异常:
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TypeError: 传入题面字符串却缺 options / answer(散参形态参数不全)。
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"""
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if isinstance(question, GeneratedQuestion):
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return question_hash(question.question, question.options, question.answer)
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if options is None or answer is None:
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raise TypeError("散参形态 question_hash 需同时传入 (question, options, answer)")
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payload = json.dumps(
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{
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"question": question,
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@@ -90,7 +112,7 @@ def canonical_answer_text(options: tuple[str, ...], letter: str | None) -> str |
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return None
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opt = options[idx]
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prefix = f"{s}. "
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return opt[len(prefix):] if opt.startswith(prefix) else opt
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return opt[len(prefix) :] if opt.startswith(prefix) else opt
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def judge_flip(*, p_text: str | None, q_text: str | None) -> FlipDecision:
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@@ -131,8 +153,8 @@ class AgentRunner(Protocol):
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def _cheat_hash(question: GeneratedQuestion) -> str:
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"""按散参数签名计算作弊门题面 hash(question/options/answer)。"""
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return question_hash(question.question, question.options, question.answer)
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"""计算作弊门题面 hash(question/options/answer),供两门与终判统一续跑主键。"""
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return question_hash(question)
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def _recover_survivors(
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@@ -208,15 +230,24 @@ async def run_cheater_gate(
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correct = pred is not None and pred.strip().upper() == q.answer.strip().upper()
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verdict = "filtered_too_easy" if correct else "passed"
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store.record_verdict(
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question_id=q.question_id, question_hash=_cheat_hash(q), stage="cheat",
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round=round_no, agent_prediction=pred, agent_correct=correct,
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verdict=verdict, pair_id=None, agent_config=cfg_fp,
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question_id=q.question_id,
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question_hash=_cheat_hash(q),
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stage="cheat",
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round=round_no,
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agent_prediction=pred,
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agent_correct=correct,
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verdict=verdict,
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pair_id=None,
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agent_config=cfg_fp,
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)
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if not correct:
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survivors.append(q)
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logger.info(
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"作弊门: {} 题(续跑复用 {},新判 {})→ 存活 {}",
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len(questions), len(completed), len(todo), len(survivors),
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len(questions),
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len(completed),
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len(todo),
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len(survivors),
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)
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return survivors
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@@ -293,9 +324,7 @@ def _existing_frames(frame_paths: list[str]) -> list[str]:
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return [p for p in frame_paths if Path(p).exists()]
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def _build_mirror_question(
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question: GeneratedQuestion, mirror: dict
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) -> GeneratedQuestion | None:
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def _build_mirror_question(question: GeneratedQuestion, mirror: dict) -> GeneratedQuestion | None:
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"""从解析出的 mirror dict 构造镜像题;字段缺失/类型错误 → None。"""
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try:
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options = tuple(str(o) for o in mirror["options"])
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@@ -371,3 +400,221 @@ async def generate_mirror_question(
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)
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return None
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return mirror_q
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def _read_cheat_prediction(
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store: QuestionGenStore, q: GeneratedQuestion, cfg_fp: str
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) -> str | None:
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"""从 adversarial_verdicts 读作弊门落库的 P 预测字母(C2:绝不重跑 agent)。
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按 (question_id, 当前题面 hash, stage='cheat', 当前 agent_config) 定位那条
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由 `run_cheater_gate` 写入的预测;无匹配行返回 None。
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"""
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row = store._conn.execute(
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"SELECT agent_prediction FROM adversarial_verdicts "
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"WHERE question_id=? AND question_hash=? AND stage='cheat' AND agent_config=?",
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(q.question_id, _cheat_hash(q), cfg_fp),
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).fetchone()
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return row[0] if row else None
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def _persist_flip(
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store: QuestionGenStore,
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q: GeneratedQuestion,
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decision: FlipDecision,
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mirror_pred: str | None,
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round_no: int,
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cfg_fp: str,
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pair_id: str,
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) -> None:
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"""写 flip_original + flip_mirror 两条 verdict,并按判定改写原题 cheat 行。
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flip_original 复用 P 的作弊门预测;flip_mirror 记镜像预测;两者同 pair_id 关联。
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FILTERED_NO_FLIP 时把 cheat 行 verdict 改判 filtered_no_flip(与终判排除双保险);
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passed / flip_skipped 时 cheat 行保持 passed。
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"""
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h = _cheat_hash(q)
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p_pred = _read_cheat_prediction(store, q, cfg_fp)
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store.record_verdict(
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question_id=q.question_id,
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question_hash=h,
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stage="flip_original",
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round=round_no,
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agent_prediction=p_pred,
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agent_correct=None,
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verdict=decision.value,
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pair_id=pair_id,
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agent_config=cfg_fp,
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)
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store.record_verdict(
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question_id=q.question_id,
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question_hash=h,
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stage="flip_mirror",
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round=round_no,
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agent_prediction=mirror_pred,
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agent_correct=None,
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verdict=decision.value,
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pair_id=pair_id,
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agent_config=cfg_fp,
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)
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if decision is FlipDecision.FILTERED_NO_FLIP:
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store.record_verdict(
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question_id=q.question_id,
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question_hash=h,
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stage="cheat",
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round=round_no,
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agent_prediction=p_pred,
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agent_correct=False,
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verdict="filtered_no_flip",
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pair_id=None,
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agent_config=cfg_fp,
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)
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async def _judge_one_flip(
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q: GeneratedQuestion,
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flip_axis: str | None,
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*,
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agent: AgentRunner,
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vlm: VLMProvider,
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trees: dict[str, TreeIndex],
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store: QuestionGenStore,
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cfg_fp: str,
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config: AdversarialFilterConfig,
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run_id: str,
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session_id: str,
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) -> tuple[FlipDecision, str | None]:
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"""跑单题翻转判定,返回 (decision, 镜像预测字母)。
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原题 P 预测**只从 adversarial_verdicts 表读作弊门落的行**(不重跑 agent),
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故 `store` 与 `cfg_fp` 必传(C2:按 (question_id, question_hash, stage='cheat',
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agent_config) 定位那条预测)。镜像造不出 / 素材缺失 → FLIP_SKIPPED(不跑 agent)。
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"""
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tree = trees.get(q.video_id)
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if tree is None or flip_axis is None:
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return FlipDecision.FLIP_SKIPPED, None
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material = _rebuild_material(tree, q.source_nodes)
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mirror = await generate_mirror_question(
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q, flip_axis=flip_axis, vlm=vlm, material=material, session_id=session_id
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)
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if mirror is None:
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return FlipDecision.FLIP_SKIPPED, None
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preds = await agent.predict(
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[mirror], max_steps=config.adversarial_agent_max_steps, run_id=f"{run_id}_mirror"
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)
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q_pred = preds.get(mirror.question_id)
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p_pred = _read_cheat_prediction(store, q, cfg_fp) # 复用作弊门 P 预测(不重跑)
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p_text = canonical_answer_text(q.options, p_pred)
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q_text = canonical_answer_text(mirror.options, q_pred)
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return judge_flip(p_text=p_text, q_text=q_text), q_pred
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async def run_flip_gate(
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survivors: list[GeneratedQuestion],
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*,
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agent: AgentRunner,
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vlm: VLMProvider,
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store: QuestionGenStore,
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trees: dict[str, TreeIndex],
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config: AdversarialFilterConfig,
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round_no: int,
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run_id: str,
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session_id: str,
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) -> list[GeneratedQuestion]:
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"""翻转门:不支持 flip 的终判 passed;支持的按 canonical 翻转判定。
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P 预测复用作弊门落表结果(不重跑);仅新跑镜像 Q。任一无效 / 镜像失败 →
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flip_skipped(保留题,只经作弊门,不误杀)。镜像题只用于判定,不进题库。
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参数:
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survivors: 作弊门存活(agent 答错)的题列表。
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agent: 完整 agent 试答端口(仅对镜像 Q 调用)。
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vlm: 镜像题生成 VLM 端口。
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store: verdict 持久化(含作弊门 P 预测来源)。
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trees: video_id → 三层树索引(重建镜像素材用)。
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config: 过滤配置(提供 max_steps)。
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round_no: 当前轮次(构造 pair_id)。
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run_id: agent 推理 run 标识。
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session_id: VLM 遥测会话 ID。
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返回:
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终判 verdict∈{passed, flip_skipped} 的题(filtered_no_flip 被剔除)。
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"""
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from app.question_gen.strategy_action_recognition import _AR_PATTERN_BY_NAME
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cfg_fp = agent_config_fingerprint(
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skill_mode=agent.skill_mode,
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max_steps=config.adversarial_agent_max_steps,
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model=agent.model,
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)
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kept: list[GeneratedQuestion] = []
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for q in survivors:
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sp = _AR_PATTERN_BY_NAME.get(q.sub_pattern or "")
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if sp is None or not sp.supports_flip:
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kept.append(q) # cheat 已记 passed,无需改写
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continue
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decision, mirror_pred = await _judge_one_flip(
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q,
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sp.flip_axis,
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agent=agent,
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vlm=vlm,
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trees=trees,
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store=store,
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cfg_fp=cfg_fp,
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config=config,
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run_id=run_id,
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session_id=session_id,
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)
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pair_id = f"{q.question_id}::{round_no}"
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_persist_flip(store, q, decision, mirror_pred, round_no, cfg_fp, pair_id)
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if decision is not FlipDecision.FILTERED_NO_FLIP:
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kept.append(q) # passed 或 flip_skipped 都保留
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logger.info("翻转门: {} 存活 → 保留 {}", len(survivors), len(kept))
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return kept
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def _question_to_record(q: GeneratedQuestion) -> dict:
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"""把题目序列化为最终题库 JSON 记录(字段与 loader.load_benchmark 读回口径一致)。"""
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return {
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"question_id": q.question_id,
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"video_id": q.video_id,
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"task_type": q.task_type,
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"question": q.question,
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"options": list(q.options),
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"answer": q.answer,
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"source_nodes": list(q.source_nodes),
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"difficulty": q.difficulty,
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"family": q.family,
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"skill_target": q.skill_target,
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"difficulty_steps": q.difficulty_steps,
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"sub_pattern": q.sub_pattern,
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}
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def write_final_bank(
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out_path: Path,
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store: QuestionGenStore,
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questions_by_id: dict[str, GeneratedQuestion],
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cfg_fp: str,
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) -> list[dict]:
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"""按终判 passed 全量重建最终题库 JSON(镜像题绝不入库)。
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终判集合来自 `final_passed_question_ids`(当前 hash+config 下 cheat=passed 且
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无 filtered_no_flip 行)。镜像题不在 questions_by_id 中,天然被排除。
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参数:
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out_path: 输出 JSON 路径。
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store: verdict 来源。
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questions_by_id: question_id → 原题(仅 Phase A 产物,不含镜像)。
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cfg_fp: 当前 agent 配置指纹。
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返回:
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写入的记录列表(保持 questions_by_id 的插入顺序)。
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"""
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hash_by_qid = {qid: _cheat_hash(q) for qid, q in questions_by_id.items()}
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passed = store.final_passed_question_ids(hash_by_qid, cfg_fp)
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records = [
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_question_to_record(questions_by_id[qid]) for qid in questions_by_id if qid in passed
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]
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out_path.write_text(json.dumps(records, ensure_ascii=False, indent=2), encoding="utf-8")
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return records
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@@ -0,0 +1,242 @@
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"""翻转门四路径:passed / filtered_no_flip / flip_skipped / 镜像不入库。"""
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import json
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import pytest
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from app.question_gen.adversarial_config import AdversarialFilterConfig
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from app.question_gen.adversarial_filter import (
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agent_config_fingerprint,
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question_hash,
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run_flip_gate,
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write_final_bank,
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)
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from app.question_gen.run_store import QuestionGenStore
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from core.types import GeneratedQuestion, LLMResponse
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class _FakeAgent:
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"""复用 Task 6 语义;带 skill_mode 属性(AgentRunner Protocol 要求)。"""
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def __init__(self, preds, model="m1", skill_mode="auto"):
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self._preds = preds
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self.model = model
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self.skill_mode = skill_mode
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self.calls: list[str] = []
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async def predict(self, questions, *, max_steps, run_id):
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self.calls.extend(q.question_id for q in questions)
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return {q.question_id: self._preds.get(q.question_id) for q in questions}
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class _FakeVLM:
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def __init__(self, content):
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self._content = content
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async def chat_with_images(self, messages, images, *, session_id=None, parent_call_id=None):
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return LLMResponse(
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content=self._content,
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thinking="",
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model="fake",
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provider="fake",
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prompt_tokens=0,
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completion_tokens=0,
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latency_ms=0,
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ttft_ms=None,
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max_inter_token_ms=None,
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cache_hit=False,
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call_id="c",
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)
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class _FakeMaterial:
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subtitle_sentences = ["先炒后蒸"]
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frame_paths = ["/f1.jpg"]
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def _q(qid, sub="temporal_reasoning_failure"):
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return GeneratedQuestion(
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question_id=qid,
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video_id="v1",
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task_type="Action Recognition",
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question="X 之前做了什么?",
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options=("A. 蒸", "B. 炒", "C. 煮", "D. 炸"),
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answer="A",
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source_nodes=("n1",),
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difficulty="hard",
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sub_pattern=sub,
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)
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def _fp():
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return agent_config_fingerprint(skill_mode="auto", max_steps=40, model="m1")
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@pytest.fixture(autouse=True)
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def _stub_material(monkeypatch):
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"""隔离建树素材重建,直接给镜像生成喂假素材。"""
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monkeypatch.setattr(
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"app.question_gen.adversarial_filter._rebuild_material",
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lambda tree, source_nodes: _FakeMaterial(),
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)
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def _preset_cheat(store, q, pred="A"):
|
||||
"""预置作弊门 P 预测行(翻转门须复用它,不重跑 agent)。"""
|
||||
store.record_verdict(
|
||||
question_id=q.question_id,
|
||||
question_hash=question_hash(q),
|
||||
stage="cheat",
|
||||
round=0,
|
||||
agent_prediction=pred,
|
||||
agent_correct=False,
|
||||
verdict="passed",
|
||||
pair_id=None,
|
||||
agent_config=_fp(),
|
||||
)
|
||||
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_flip_gate_answer_flips_passed(tmp_path):
|
||||
store = QuestionGenStore(str(tmp_path / "q.db"))
|
||||
q = _q("hard")
|
||||
_preset_cheat(store, q, pred="A") # P canonical="蒸"
|
||||
agent = _FakeAgent({"hard_mirror": "A"}) # 镜像洗牌后 A=炒 → canonical≠蒸
|
||||
vlm = _FakeVLM(
|
||||
json.dumps(
|
||||
{
|
||||
"mirror": {
|
||||
"question": "X 之后?",
|
||||
"options": ["A. 炒", "B. 蒸", "C. 煮", "D. 炸"],
|
||||
"answer": "A",
|
||||
}
|
||||
},
|
||||
ensure_ascii=False,
|
||||
)
|
||||
)
|
||||
kept = await run_flip_gate(
|
||||
[q],
|
||||
agent=agent,
|
||||
vlm=vlm,
|
||||
store=store,
|
||||
trees={"v1": object()},
|
||||
config=AdversarialFilterConfig(),
|
||||
round_no=0,
|
||||
run_id="r0",
|
||||
session_id="s",
|
||||
)
|
||||
assert {x.question_id for x in kept} == {"hard"}
|
||||
assert agent.calls == ["hard_mirror"] # C2: 原题 P 未被重跑,只跑镜像
|
||||
cheat = store._conn.execute(
|
||||
"SELECT verdict FROM adversarial_verdicts WHERE question_id='hard' AND stage='cheat'"
|
||||
).fetchone()[0]
|
||||
assert cheat == "passed"
|
||||
mrow = store._conn.execute(
|
||||
"SELECT verdict, pair_id FROM adversarial_verdicts WHERE stage='flip_mirror'"
|
||||
).fetchone()
|
||||
assert mrow[0] == "passed" and mrow[1] # 镜像独立行 + pair_id 非空
|
||||
store.close()
|
||||
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_flip_gate_same_answer_filtered(tmp_path):
|
||||
store = QuestionGenStore(str(tmp_path / "q.db"))
|
||||
q = _q("stick")
|
||||
_preset_cheat(store, q, pred="A") # P canonical="蒸"
|
||||
agent = _FakeAgent({"stick_mirror": "A"}) # 镜像 A=蒸 → canonical 与 P 相同
|
||||
vlm = _FakeVLM(
|
||||
json.dumps(
|
||||
{
|
||||
"mirror": {
|
||||
"question": "X 之后?",
|
||||
"options": ["A. 蒸", "B. 炒", "C. 煮", "D. 炸"],
|
||||
"answer": "B",
|
||||
}
|
||||
},
|
||||
ensure_ascii=False,
|
||||
)
|
||||
)
|
||||
kept = await run_flip_gate(
|
||||
[q],
|
||||
agent=agent,
|
||||
vlm=vlm,
|
||||
store=store,
|
||||
trees={"v1": object()},
|
||||
config=AdversarialFilterConfig(),
|
||||
round_no=0,
|
||||
run_id="r0",
|
||||
session_id="s",
|
||||
)
|
||||
assert kept == [] # 未随问题翻转 → 剔除
|
||||
cheat = store._conn.execute(
|
||||
"SELECT verdict FROM adversarial_verdicts WHERE question_id='stick' AND stage='cheat'"
|
||||
).fetchone()[0]
|
||||
assert cheat == "filtered_no_flip" # cheat 行被改写 → final 不含它
|
||||
store.close()
|
||||
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_flip_gate_invalid_mirror_skipped_but_kept(tmp_path):
|
||||
store = QuestionGenStore(str(tmp_path / "q.db"))
|
||||
q = _q("murky")
|
||||
_preset_cheat(store, q, pred="A")
|
||||
agent = _FakeAgent({}) # 镜像造不出 → agent 不该被调用
|
||||
vlm = _FakeVLM('{"mirror": null}')
|
||||
kept = await run_flip_gate(
|
||||
[q],
|
||||
agent=agent,
|
||||
vlm=vlm,
|
||||
store=store,
|
||||
trees={"v1": object()},
|
||||
config=AdversarialFilterConfig(),
|
||||
round_no=0,
|
||||
run_id="r0",
|
||||
session_id="s",
|
||||
)
|
||||
assert {x.question_id for x in kept} == {"murky"} # 退回只经作弊门,保留不误杀
|
||||
assert agent.calls == [] # 镜像 None → 未跑 agent
|
||||
cheat = store._conn.execute(
|
||||
"SELECT verdict FROM adversarial_verdicts WHERE question_id='murky' AND stage='cheat'"
|
||||
).fetchone()[0]
|
||||
assert cheat == "passed"
|
||||
store.close()
|
||||
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_flip_gate_mirror_excluded_and_unsupported_passes(tmp_path):
|
||||
store = QuestionGenStore(str(tmp_path / "q.db"))
|
||||
q = _q("hard") # 支持 flip
|
||||
npq = _q("plain", sub="premature_evidence_anchoring") # 不支持 flip
|
||||
_preset_cheat(store, q, pred="A")
|
||||
_preset_cheat(store, npq, pred="B")
|
||||
agent = _FakeAgent({"hard_mirror": "A"})
|
||||
vlm = _FakeVLM(
|
||||
json.dumps(
|
||||
{
|
||||
"mirror": {
|
||||
"question": "X 之后?",
|
||||
"options": ["A. 炒", "B. 蒸", "C. 煮", "D. 炸"],
|
||||
"answer": "A",
|
||||
}
|
||||
},
|
||||
ensure_ascii=False,
|
||||
)
|
||||
)
|
||||
kept = await run_flip_gate(
|
||||
[q, npq],
|
||||
agent=agent,
|
||||
vlm=vlm,
|
||||
store=store,
|
||||
trees={"v1": object()},
|
||||
config=AdversarialFilterConfig(),
|
||||
round_no=0,
|
||||
run_id="r0",
|
||||
session_id="s",
|
||||
)
|
||||
assert {x.question_id for x in kept} == {"hard", "plain"} # 不支持 flip 直接 passed
|
||||
assert agent.calls == ["hard_mirror"] # 不支持 flip 的题不跑 agent/VLM
|
||||
out = tmp_path / "final.json"
|
||||
write_final_bank(out, store, {"hard": q, "plain": npq}, _fp())
|
||||
ids = [d["question_id"] for d in json.loads(out.read_text(encoding="utf-8"))]
|
||||
assert "hard_mirror" not in ids and set(ids) == {"hard", "plain"} # 镜像不入题库
|
||||
store.close()
|
||||
Reference in New Issue
Block a user