# Adversarial Question-Gen Phase B Implementation Plan > **For agentic workers:** REQUIRED SUB-SKILL: Use subagent-driven-development to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking. **Goal:** 在 Phase A grounded 单题产物 `accepted_questions.json` 之上,加一层**独立后置过滤**:用完整 inference agent 跑作弊者门(agent 秒杀=太简单,剔除)与配对翻转门(agent 答案必须随问题翻转,否则揪出偏好蒙答),产出 `accepted_questions_final.json`。Phase A 状态机零改动。 **Architecture:** Phase B 是 additive 后置层,新模块 `app/question_gen/adversarial_filter.py`。路径隔离靠 filter 层配置 `filter_task_types`(默认 `[Action Recognition]`)——只有该配置内的题型走 agent 门;11 个非 AR 题型与 Phase A 的 `on_accept`/`record_item`/`update_gates`/`load_progress` 状态机完全不触及。过滤进度存独立 `adversarial_verdicts` 表,与 Phase A `final_status` 正交。补生成通过给 `run_pipeline_v2` 新增三个**可选**参数(不传=现状)实现,不改 11 题型行为。 **Tech Stack:** Python 3.11、asyncio、`run_inference`(完整 AgentLoop 树搜索)、`InferenceDepsRouter`、`HarnessLog`/`RunLogImpl`、VLMProvider(`chat_with_images`)、sqlite3(幂等 ALTER TABLE)、json_repair、pytest。全部命令在 conda 环境 `Video-Tree-TRM` 内执行。 **设计来源(权威):** `research-wiki/designs/2026-07-14-adversarial-question-gen-phaseB-design.md`(读全)。 --- ## 前置约定(所有任务通用) - **环境**:每条 Python/pytest/ruff 命令前缀 `conda run -n Video-Tree-TRM`。示例:`conda run -n Video-Tree-TRM pytest tests/unit/test_x.py -v`。 - **路径隔离铁律**:Phase B 只读 `accepted_questions.json`,只对 `filter_task_types` 内题型跑 agent 门。**不改** Phase A 的 accepted 语义、`on_accept`、`record_item`/`update_gates`、`load_progress`。每个改到公共文件(`run_store.py`/`pipeline_v2.py`/`strategy*.py`)的 Task 末尾须证明 11 非 AR 题型与现状字节级不变(默认参数/默认字段)。 - **风格**:中文 docstring;禁止 `print`、禁止裸 `except`(捕获具体异常类型);radon 无函数低于 C 级(复杂函数须拆分)。 - **提交**:每个 Task 末尾 commit,走 `commit` skill 消息规范(英文、imperative、`: `,**禁止任何 AI 署名**)。 - **保真**:Phase B **不迁移** `research-wiki/ARCHITECTURE.md §6` 的 12 项核心算法(建树 4 + 训练 8)。见文末保真校验。 --- ## Task 1: `SubPattern` 加 `supports_flip`/`flip_axis` + 声明 2 个 AR 子模式(纯数据) Phase B 按题的 `sub_pattern` 查其 SubPattern 的 `supports_flip`/`flip_axis` 决定是否走翻转门。默认值保证 11 非 AR + 4 个非 flip 的 AR 子模式不受影响。 **Files:** - Modify: `app/question_gen/strategy.py`(`SubPattern` 加两字段) - Modify: `app/question_gen/strategy_action_recognition.py`(`_TEMPORAL_REASONING_FAILURE`、`_CROSS_SEGMENT_ENTITY_TRACKING` 设 flip) - Test: `tests/unit/test_sub_pattern_flip.py`(新建) - [ ] **Step 1: 写失败测试** 新建 `tests/unit/test_sub_pattern_flip.py`: ```python """SubPattern.supports_flip/flip_axis 默认值 + AR 两个子模式的翻转声明。""" from app.question_gen.strategy import SubPattern from app.question_gen.strategy_action_recognition import AR_SUB_PATTERNS _FLIP_EXPECTED = { "temporal_reasoning_failure": "before/after", "cross_segment_entity_tracking": "first/last", } def test_sub_pattern_defaults_no_flip(): sp = SubPattern( name="x", weight=1.0, sampling_level_override=None, constraint_override=None, instruction="i", ) assert sp.supports_flip is False assert sp.flip_axis is None def test_ar_flip_declarations(): by_name = {sp.name: sp for sp in AR_SUB_PATTERNS} for name, axis in _FLIP_EXPECTED.items(): assert by_name[name].supports_flip is True, name assert by_name[name].flip_axis == axis, name def test_other_ar_sub_patterns_keep_defaults(): for sp in AR_SUB_PATTERNS: if sp.name in _FLIP_EXPECTED: continue assert sp.supports_flip is False, sp.name assert sp.flip_axis is None, sp.name ``` - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_sub_pattern_flip.py -v` Expected: FAIL(`SubPattern` 无 `supports_flip`) - [ ] **Step 3: 改 `SubPattern` 数据类** `app/question_gen/strategy.py`,`SubPattern` 末尾追加两字段(保持 frozen,带默认值): ```python positive_examples: list[dict] = field(default_factory=list) negative_examples: list[dict] = field(default_factory=list) distractor_rules: str = "" supports_flip: bool = False flip_axis: str | None = None ``` docstring 属性列表补两行:`supports_flip: 是否支持配对翻转门(Phase B 用,默认 False)。` / `flip_axis: 翻转轴("before/after" | "first/last"),None 表示不翻转。` - [ ] **Step 4: 声明 2 个 AR 子模式的翻转轴** `app/question_gen/strategy_action_recognition.py`:`_TEMPORAL_REASONING_FAILURE = SubPattern(...)` 的构造末尾(`distractor_rules=(...)` 之后)加: ```python supports_flip=True, flip_axis="before/after", ``` `_CROSS_SEGMENT_ENTITY_TRACKING = SubPattern(...)` 的构造末尾加: ```python supports_flip=True, flip_axis="first/last", ``` 其余 4 个 AR 子模式(`_PREMATURE_EVIDENCE_ANCHORING`/`_SEMANTIC_RIGIDITY`/`_FINE_GRAINED_VISUAL_ACTION`/`_EVIDENCE_GAP_CONFABULATION`)**不动**(用默认)。 - [ ] **Step 5: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_sub_pattern_flip.py -v` Expected: PASS - [ ] **Step 6: 回归 AR 策略既有测试(默认字段不破坏 11 题型)** Run: `conda run -n Video-Tree-TRM pytest tests/unit/ -k "action or strategy or families or sub_pattern" -v` Expected: PASS - [ ] **Step 7: 提交** ```bash git add app/question_gen/strategy.py app/question_gen/strategy_action_recognition.py tests/unit/test_sub_pattern_flip.py git commit -m "feat: declare supports_flip/flip_axis on flippable AR sub-patterns" ``` --- ## Task 2: `adversarial_verdicts` 表 + Store 方法(run_store.py,幂等/续跑/聚合) 新表存 agent 门的每次试答结果,支持按 `(question_id, question_hash, stage)` 续跑、按 `agent_config` 变化作废、聚合 agent 正确率。仿 `sub_pattern`/`selector_scores` 的幂等 DDL 风格。 **Files:** - Modify: `app/question_gen/run_store.py`(新增 `_DDL_VERDICTS` + 索引 + 4 个方法) - Modify: `research-wiki/schemas/question-gen-items.md`(登记新表;若无该 schema 则新建 `research-wiki/schemas/adversarial-verdicts.md`) - Test: `tests/unit/test_adversarial_verdicts_store.py`(新建) - [ ] **Step 1: 写失败测试** 新建 `tests/unit/test_adversarial_verdicts_store.py`: ```python """adversarial_verdicts 表:写入 / 续跑查询 / agent_config 作废 / 正确率聚合。""" from app.question_gen.run_store import QuestionGenStore def _store(tmp_path): return QuestionGenStore(str(tmp_path / "q.db")) def _row(**kw): base = dict( question_id="v1_Action Recognition_0001", round=0, stage="cheat", question_hash="h1", agent_prediction="B", agent_correct=False, verdict="passed", pair_id=None, agent_config="cfg1", ) base.update(kw) return base def test_table_created(tmp_path): store = _store(tmp_path) cols = {r[1] for r in store._conn.execute("PRAGMA table_info(adversarial_verdicts)")} assert {"question_id", "round", "stage", "question_hash", "agent_prediction", "agent_correct", "verdict", "pair_id", "agent_config"} <= cols store.close() def test_record_and_resume_lookup(tmp_path): store = _store(tmp_path) store.record_verdict(**_row(stage="cheat")) done = store.completed_stages("v1_Action Recognition_0001", "h1", "cfg1") assert done == {"cheat"} # 不同 hash 视为未完成 assert store.completed_stages("v1_Action Recognition_0001", "h2", "cfg1") == set() store.close() def test_agent_config_change_invalidates(tmp_path): store = _store(tmp_path) store.record_verdict(**_row(stage="cheat")) store.invalidate_stale_config("v1_Action Recognition_0001", "cfg2") assert store.completed_stages("v1_Action Recognition_0001", "h1", "cfg2") == set() store.close() def test_upsert_same_key_overwrites(tmp_path): store = _store(tmp_path) store.record_verdict(**_row(agent_prediction="A")) store.record_verdict(**_row(agent_prediction="C")) rows = store._conn.execute( "SELECT agent_prediction FROM adversarial_verdicts " "WHERE question_id=? AND question_hash=? AND stage=?", ("v1_Action Recognition_0001", "h1", "cheat"), ).fetchall() assert len(rows) == 1 and rows[0][0] == "C" store.close() def test_cheat_accuracy_aggregation(tmp_path): store = _store(tmp_path) store.record_verdict(**_row(question_id="q1", question_hash="a", agent_correct=True)) store.record_verdict(**_row(question_id="q2", question_hash="b", agent_correct=False)) store.record_verdict(**_row(question_id="q3", question_hash="c", agent_correct=True)) assert store.cheat_agent_accuracy(round_no=0) == 2 / 3 store.close() def test_passed_question_ids(tmp_path): store = _store(tmp_path) store.record_verdict(**_row(question_id="q1", question_hash="a", stage="cheat", verdict="filtered_too_easy")) store.record_verdict(**_row(question_id="q2", question_hash="b", stage="cheat", verdict="passed")) assert store.passed_question_ids() == {"q2"} store.close() ``` - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_verdicts_store.py -v` Expected: FAIL(表与方法均不存在) - [ ] **Step 3: 加 DDL 常量 + 索引** `app/question_gen/run_store.py`,在 `_DDL_INDEXES` 之后追加: ```python _DDL_VERDICTS = """ CREATE TABLE IF NOT EXISTS adversarial_verdicts ( question_id TEXT NOT NULL, question_hash TEXT NOT NULL, stage TEXT NOT NULL, round INTEGER NOT NULL, agent_prediction TEXT, agent_correct INTEGER, verdict TEXT NOT NULL, pair_id TEXT, agent_config TEXT NOT NULL, created_at TEXT NOT NULL DEFAULT (datetime('now')), PRIMARY KEY (question_id, question_hash, stage) ); """ _DDL_VERDICTS_INDEXES = [ "CREATE INDEX IF NOT EXISTS idx_av_qid ON adversarial_verdicts(question_id);", "CREATE INDEX IF NOT EXISTS idx_av_verdict ON adversarial_verdicts(verdict);", "CREATE INDEX IF NOT EXISTS idx_av_round ON adversarial_verdicts(round);", ] ``` - [ ] **Step 4: 在 `_init_schema` 幂等建表** `_init_schema` 内,`for idx_sql in _DDL_INDEXES:` 循环之后、`self._conn.commit()` 之前插入: ```python self._conn.execute(_DDL_VERDICTS) for idx_sql in _DDL_VERDICTS_INDEXES: self._conn.execute(idx_sql) ``` (`CREATE TABLE IF NOT EXISTS` 天然幂等,无需 ALTER。) - [ ] **Step 5: 加 4 个方法** 在 `update_difficulty` 之后追加: ```python def record_verdict( self, *, question_id: str, question_hash: str, stage: str, round: int, agent_prediction: str | None, agent_correct: bool | None, verdict: str, pair_id: str | None, agent_config: str, ) -> None: """写入一条 agent 门判定(同 (question_id, question_hash, stage) upsert)。 Parameters ---------- question_id, question_hash, stage : str 续跑主键三元组。 round : int 过滤轮次。 agent_prediction : str | None agent 预测答案字母。 agent_correct : bool | None 作弊门是否答对(翻转门 stage 可为 None)。 verdict : str passed | filtered_too_easy | filtered_no_flip | flip_skipped。 pair_id : str | None 关联原题与镜像题。 agent_config : str agent 配置指纹(skill_mode/max_steps/model)。 """ self._conn.execute( """ INSERT INTO adversarial_verdicts (question_id, question_hash, stage, round, agent_prediction, agent_correct, verdict, pair_id, agent_config) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?) ON CONFLICT(question_id, question_hash, stage) DO UPDATE SET round=excluded.round, agent_prediction=excluded.agent_prediction, agent_correct=excluded.agent_correct, verdict=excluded.verdict, pair_id=excluded.pair_id, agent_config=excluded.agent_config, created_at=datetime('now') """, ( question_id, question_hash, stage, round, agent_prediction, None if agent_correct is None else int(agent_correct), verdict, pair_id, agent_config, ), ) self._conn.commit() def completed_stages( self, question_id: str, question_hash: str, agent_config: str ) -> set[str]: """返回该题在当前 hash+config 下已完成的 stage 集合(续跑用)。""" rows = self._conn.execute( "SELECT stage FROM adversarial_verdicts " "WHERE question_id=? AND question_hash=? AND agent_config=?", (question_id, question_hash, agent_config), ).fetchall() return {r[0] for r in rows} def invalidate_stale_config(self, question_id: str, agent_config: str) -> None: """agent_config 变化时,删除该题所有非当前 config 的旧 verdict。""" self._conn.execute( "DELETE FROM adversarial_verdicts " "WHERE question_id=? AND agent_config!=?", (question_id, agent_config), ) self._conn.commit() def cheat_agent_accuracy(self, round_no: int) -> float: """某轮作弊门 agent 正确率(agent_correct 聚合),无数据返 0.0。""" row = self._conn.execute( "SELECT AVG(agent_correct) FROM adversarial_verdicts " "WHERE stage='cheat' AND round=?", (round_no,), ).fetchone() return float(row[0]) if row and row[0] is not None else 0.0 def passed_question_ids(self) -> set[str]: """所有 verdict=passed 的 question_id 集合(final JSON 全量重建用)。""" rows = self._conn.execute( "SELECT DISTINCT question_id FROM adversarial_verdicts WHERE verdict='passed'" ).fetchall() return {r[0] for r in rows} ``` > 注:形参名 `round` 遮蔽内建,但与设计列名一致、仅 kwargs 传入无实际风险;若 radon/ruff 报 A002,改列语义名 `round_no` 并在 SQL 保持列名 `round`。 - [ ] **Step 6: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_verdicts_store.py -v` Expected: PASS - [ ] **Step 7: 登记 schema 文档** 新建/追加 `research-wiki/schemas/adversarial-verdicts.md`:登记表名、9 列语义(同设计 §4.1 表)、主键 `(question_id, question_hash, stage)`、续跑与 agent_config 作废语义、`verdict` 四枚举值。风格与既有 `question-gen-items.md` 一致。 - [ ] **Step 8: 回归 run_store 既有测试** Run: `conda run -n Video-Tree-TRM pytest tests/unit/ -k "run_store" -v` Expected: PASS(新表不影响既有 `question_gen_items` 行为) - [ ] **Step 9: 提交** ```bash git add app/question_gen/run_store.py research-wiki/schemas/adversarial-verdicts.md tests/unit/test_adversarial_verdicts_store.py git commit -m "feat: add adversarial_verdicts table with resume and aggregation" ``` --- ## Task 3: `run_pipeline_v2` 补生成三参数(可选,默认=现状) 补生成需继承已用节点/已接受题 embedding、续编 seq 防撞 ID。新增三个可选参数,不传时行为与现状字节级一致。 **Files:** - Modify: `app/question_gen/pipeline_v2.py`(`_assign_slots` 加 `seq_offset`;`run_pipeline_v2` 加 3 参数并织入) - Test: `tests/unit/test_pipeline_v2_resume_params.py`(新建) - [ ] **Step 1: 写失败测试** 新建 `tests/unit/test_pipeline_v2_resume_params.py`: ```python """补生成参数:_assign_slots seq_offset 续编 + run_pipeline_v2 默认签名兼容。""" import inspect from app.question_gen.pipeline_v2 import _assign_slots, run_pipeline_v2 def test_assign_slots_seq_offset_continues_numbering(): slots = _assign_slots(["v1"], ["Action Recognition"], 2, seq_offset=10) assert [s.seq for s in slots] == [11, 12] assert slots[0].slot_id == "Action Recognition_0011" def test_assign_slots_default_offset_unchanged(): slots = _assign_slots(["v1"], ["Action Recognition"], 2) assert [s.seq for s in slots] == [1, 2] assert slots[0].slot_id == "Action Recognition_0001" def test_run_pipeline_v2_new_optional_params_default_none(): sig = inspect.signature(run_pipeline_v2) for name in ("initial_used_node_ids", "initial_embed_pool", "seq_offset"): assert name in sig.parameters, name assert sig.parameters[name].kind == inspect.Parameter.KEYWORD_ONLY assert sig.parameters["initial_used_node_ids"].default is None assert sig.parameters["initial_embed_pool"].default is None assert sig.parameters["seq_offset"].default == 0 ``` - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_pipeline_v2_resume_params.py -v` Expected: FAIL - [ ] **Step 3: `_assign_slots` 加 `seq_offset`** `app/question_gen/pipeline_v2.py`,改签名与循环: ```python def _assign_slots( video_ids: list[str], task_types: list[str], per_type: int, seq_offset: int = 0, ) -> list[SlotAssignment]: """将出题目标分配为具体 slot 列表。 ...(docstring 补一行) 参数: seq_offset: 全局序号起始偏移(补生成续编,默认 0)。 """ slots: list[SlotAssignment] = [] global_seq = seq_offset for task_type in task_types: for i in range(per_type): video_id = video_ids[i % len(video_ids)] global_seq += 1 slot_id = f"{task_type}_{global_seq:04d}" slots.append( SlotAssignment( slot_id=slot_id, video_id=video_id, task_type=task_type, seq=global_seq, ) ) return slots ``` - [ ] **Step 4: `run_pipeline_v2` 加 3 参数并织入** 签名(`on_accept` 之后)追加: ```python on_accept: Callable[[GeneratedQuestion], None] | None = None, initial_used_node_ids: set[str] | None = None, initial_embed_pool: list[np.ndarray] | None = None, seq_offset: int = 0, ) -> PipelineResult: ``` docstring 参数区补三行说明(补生成继承已用节点/embedding、续编 seq)。 Phase 1 建 slot 处(约 941 行): ```python slots = _assign_slots(video_ids, task_types, config.per_type, seq_offset=seq_offset) ``` Phase 3 初始化处(约 954 行)改为继承传入值(默认空,不传=现状): ```python embed_pool: list[np.ndarray] = list(initial_embed_pool) if initial_embed_pool else [] used_node_ids: set[str] = set(initial_used_node_ids) if initial_used_node_ids else set() ``` > 用 `list(...)`/`set(...)` 复制,避免补生成 run 就地改动调用方传入的容器。 - [ ] **Step 5: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_pipeline_v2_resume_params.py -v` Expected: PASS - [ ] **Step 6: 回归出题管线集成测试(默认参数=现状)** Run: `conda run -n Video-Tree-TRM pytest tests/integration/test_pipeline_v2.py -v` Expected: PASS(未传新参 → 空初始化 + seq_offset=0 = 原行为) - [ ] **Step 7: 提交** ```bash git add app/question_gen/pipeline_v2.py tests/unit/test_pipeline_v2_resume_params.py git commit -m "feat: add optional resume params to run_pipeline_v2 for backfill" ``` --- ## Task 4: `AdversarialFilterConfig` dataclass + YAML 加载(filter 层配置) filter 层配置(非 strategy 属性):`filter_task_types`/`adversarial_max_rounds`/`adversarial_agent_max_steps`/`difficulty_warn_threshold`。仿 `PipelineConfig`/`load_pipeline_config`。 **Files:** - Create: `app/question_gen/adversarial_config.py` - Modify: `config/question_gen_ar30.yaml`(补 `adversarial_filter` 区段) - Test: `tests/unit/test_adversarial_config.py`(新建) - [ ] **Step 1: 写失败测试** 新建 `tests/unit/test_adversarial_config.py`: ```python """AdversarialFilterConfig 默认值 + YAML 加载。""" from app.question_gen.adversarial_config import ( AdversarialFilterConfig, load_adversarial_config, ) def test_defaults(): cfg = AdversarialFilterConfig() assert cfg.filter_task_types == ("Action Recognition",) assert cfg.adversarial_max_rounds == 5 assert cfg.adversarial_agent_max_steps == 40 assert cfg.difficulty_warn_threshold == 0.85 def test_load_from_yaml(tmp_path): p = tmp_path / "c.yaml" p.write_text( "adversarial_filter:\n" " filter_task_types: [Action Recognition, Object Recognition]\n" " adversarial_max_rounds: 3\n" " adversarial_agent_max_steps: 20\n" " difficulty_warn_threshold: 0.7\n", encoding="utf-8", ) cfg = load_adversarial_config(p) assert cfg.filter_task_types == ("Action Recognition", "Object Recognition") assert cfg.adversarial_max_rounds == 3 assert cfg.adversarial_agent_max_steps == 20 assert cfg.difficulty_warn_threshold == 0.7 def test_load_missing_section_uses_defaults(tmp_path): p = tmp_path / "c.yaml" p.write_text("question_gen_v2:\n per_type: 3\n", encoding="utf-8") cfg = load_adversarial_config(p) assert cfg == AdversarialFilterConfig() ``` - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_config.py -v` Expected: FAIL(模块不存在) - [ ] **Step 3: 建模块** 新建 `app/question_gen/adversarial_config.py`: ```python """Phase B 对抗过滤层配置 — filter 层配置(非 strategy 属性)。 设计: research-wiki/designs/2026-07-14-adversarial-question-gen-phaseB-design.md §8 """ from __future__ import annotations from dataclasses import dataclass, field from pathlib import Path import yaml @dataclass(frozen=True) class AdversarialFilterConfig: """后置对抗过滤配置。 属性: filter_task_types: 被过滤的题型(仅这些走 agent 门),默认仅 AR。 adversarial_max_rounds: 补生成迭代上限。 adversarial_agent_max_steps: agent 试答步数上限。 difficulty_warn_threshold: 批次 agent 正确率告警阈值。 """ filter_task_types: tuple[str, ...] = ("Action Recognition",) adversarial_max_rounds: int = 5 adversarial_agent_max_steps: int = 40 difficulty_warn_threshold: float = 0.85 def load_adversarial_config(config_path: Path) -> AdversarialFilterConfig: """从 YAML 的 adversarial_filter 区段加载配置,缺段/缺键用默认值。 参数: config_path: YAML 配置文件路径。 返回: AdversarialFilterConfig 实例。 """ with open(config_path, encoding="utf-8") as f: raw = yaml.safe_load(f) or {} section = raw.get("adversarial_filter", {}) or {} default = AdversarialFilterConfig() types = section.get("filter_task_types") return AdversarialFilterConfig( filter_task_types=tuple(types) if types else default.filter_task_types, adversarial_max_rounds=int( section.get("adversarial_max_rounds", default.adversarial_max_rounds) ), adversarial_agent_max_steps=int( section.get("adversarial_agent_max_steps", default.adversarial_agent_max_steps) ), difficulty_warn_threshold=float( section.get("difficulty_warn_threshold", default.difficulty_warn_threshold) ), ) ``` > `field` 导入若未用则删除(ruff)。此处未用可去掉。 - [ ] **Step 4: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_config.py -v` Expected: PASS - [ ] **Step 5: 补 YAML 区段** `config/question_gen_ar30.yaml` 追加顶层区段: ```yaml adversarial_filter: filter_task_types: [Action Recognition] adversarial_max_rounds: 5 adversarial_agent_max_steps: 40 difficulty_warn_threshold: 0.85 ``` - [ ] **Step 6: 提交** ```bash git add app/question_gen/adversarial_config.py config/question_gen_ar30.yaml tests/unit/test_adversarial_config.py git commit -m "feat: add AdversarialFilterConfig for phase B filter layer" ``` --- ## Task 5: `adversarial_filter.py` 纯判定核心(hash / 指纹 / canonical / verdict) 先落地无 I/O 的纯逻辑:`question_hash`、`agent_config` 指纹、canonical 选项比较、翻转判定。这是消除判定噪声的核心(设计 §4.2 工程化细则),单测最密集。 **Files:** - Create: `app/question_gen/adversarial_filter.py`(骨架 + 纯函数) - Test: `tests/unit/test_adversarial_filter_core.py`(新建) - [ ] **Step 1: 写失败测试** 新建 `tests/unit/test_adversarial_filter_core.py`: ```python """adversarial_filter 纯判定:hash / 指纹 / canonical / 翻转判定。""" from core.types import GeneratedQuestion from app.question_gen.adversarial_filter import ( FlipDecision, agent_config_fingerprint, canonical_answer_text, judge_flip, question_hash, ) def _q(qid="q1", options=("A. 蒸", "B. 炒", "C. 煮", "D. 炸"), answer="A"): return GeneratedQuestion( question_id=qid, video_id="v1", task_type="Action Recognition", question="?", options=options, answer=answer, source_nodes=("n1",), difficulty="hard", sub_pattern="temporal_reasoning_failure", ) def test_question_hash_stable_and_payload_sensitive(): h1 = question_hash(_q()) h2 = question_hash(_q()) assert h1 == h2 h3 = question_hash(_q(answer="B")) # answer 变 → hash 变 assert h1 != h3 h4 = question_hash(_q(options=("A. 蒸", "B. 炒", "C. 煮", "D. 烤"))) # option 变 → 变 assert h1 != h4 def test_agent_config_fingerprint_changes_with_inputs(): a = agent_config_fingerprint(skill_mode="auto", max_steps=40, model="m1") b = agent_config_fingerprint(skill_mode="auto", max_steps=41, model="m1") c = agent_config_fingerprint(skill_mode="manual", max_steps=40, model="m1") assert a != b and a != c def test_canonical_answer_text_maps_letter_to_option_text(): assert canonical_answer_text(_q(), "C") == "煮" assert canonical_answer_text(_q(), "c") == "煮" def test_canonical_answer_text_invalid_returns_none(): assert canonical_answer_text(_q(), "Z") is None assert canonical_answer_text(_q(), "") is None assert canonical_answer_text(_q(), None) is None def test_judge_flip_different_answers_passed(): # P 选"蒸",Q(镜像)选"炒"→ 语义不同 → passed d = judge_flip(p_text="蒸", q_text="炒") assert d is FlipDecision.PASSED def test_judge_flip_same_answer_filtered(): d = judge_flip(p_text="蒸", q_text="蒸") assert d is FlipDecision.FILTERED_NO_FLIP def test_judge_flip_invalid_answer_skipped(): assert judge_flip(p_text=None, q_text="炒") is FlipDecision.FLIP_SKIPPED assert judge_flip(p_text="蒸", q_text=None) is FlipDecision.FLIP_SKIPPED ``` - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_filter_core.py -v` Expected: FAIL(模块不存在) - [ ] **Step 3: 建模块骨架 + 纯函数** 新建 `app/question_gen/adversarial_filter.py`: ```python """Phase B 独立后置对抗过滤层 — 作弊者门 + 配对翻转门。 在 Phase A 产物 accepted_questions.json 之上,用完整 inference agent 揪残余 shortcut:作弊门(agent 秒杀=太简单,剔除)+ 翻转门(agent 答案须随问题翻转)。 不改 Phase A 状态机;过滤进度存独立 adversarial_verdicts 表。 设计: research-wiki/designs/2026-07-14-adversarial-question-gen-phaseB-design.md """ from __future__ import annotations import enum import hashlib import json from typing import TYPE_CHECKING if TYPE_CHECKING: from core.types import GeneratedQuestion class FlipDecision(enum.Enum): """翻转门判定结果。""" PASSED = "passed" FILTERED_NO_FLIP = "filtered_no_flip" FLIP_SKIPPED = "flip_skipped" def question_hash(question: GeneratedQuestion) -> str: """题 payload(question+options+answer)的稳定 hash,防 JSON 变动误用旧 verdict。 参数: question: 题目。 返回: 16 位十六进制摘要。 """ payload = json.dumps( { "question": question.question, "options": list(question.options), "answer": question.answer, }, ensure_ascii=False, sort_keys=True, ) return hashlib.sha256(payload.encode("utf-8")).hexdigest()[:16] def agent_config_fingerprint(*, skill_mode: str, max_steps: int, model: str) -> str: """agent 配置指纹(skill_mode/max_steps/model),变化则该题 verdict 作废。""" raw = f"{skill_mode}|{max_steps}|{model}" return hashlib.sha256(raw.encode("utf-8")).hexdigest()[:16] def canonical_answer_text(question: GeneratedQuestion, letter: str | None) -> str | None: """把 agent 预测的选项字母映射为选项规范化文本;非法/越界返回 None。 镜像题选项会重洗牌,字母无语义,必须按选项文本比较。 参数: question: 题目(提供 options)。 letter: agent 预测字母(大小写不敏感),None/空/越界视为无效。 返回: 去掉 "X. " 前缀的选项文本;无效时 None。 """ if not letter or not isinstance(letter, str): return None idx = ord(letter.strip().upper()) - ord("A") if not 0 <= idx < len(question.options): return None opt = question.options[idx] prefix = f"{letter.strip().upper()}. " return opt[len(prefix):] if opt.startswith(prefix) else opt def judge_flip(*, p_text: str | None, q_text: str | None) -> FlipDecision: """按 canonical 文本判翻转:任一无效→skipped;不同→passed;相同→filtered。 参数: p_text: 原题 P 的 agent 所选 canonical 文本。 q_text: 镜像题 Q 的 agent 所选 canonical 文本。 返回: FlipDecision。 """ if p_text is None or q_text is None: return FlipDecision.FLIP_SKIPPED if p_text.strip() != q_text.strip(): return FlipDecision.PASSED return FlipDecision.FILTERED_NO_FLIP ``` - [ ] **Step 4: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_filter_core.py -v` Expected: PASS - [ ] **Step 5: 提交** ```bash git add app/question_gen/adversarial_filter.py tests/unit/test_adversarial_filter_core.py git commit -m "feat: add adversarial filter core decision helpers" ``` --- ## Task 6: 作弊者门 — 复用真实 inference agent 试答 对每道 AR 题跑完整 agent(标准设定=完整题)→ 从 predictions 表读预测 → `agent_correct = (prediction == answer)`。答对=`filtered_too_easy`;答错=进翻转门。核心是**复用 ar30 的推理装配**。 ### 装配来源(实现者零上下文,照此拼) `main.py` 与 `runner.infer` 的组装方式(已验证): 1. `main._build_adapters(settings, embed_cfg)` → `llm / vlm / embed / ocr`(`InfraSettings()` 读 `.env`,`embed_cfg` 来自 YAML `embed` 段)。 2. `InferenceDepsRouter(store_dir=, embed_provider=embed, llm=llm, vlm=vlm, ocr=ocr, default_prompts_dir=store/prompts/, default_skills_dir=store/skills/, skill_mode=, verify_vision=True, anchor=True, assemble_mode="ids_expand")`。 3. `tool_dispatch_fn = router.create_dispatch()`;`prompt_builder = router.create_prompt_builder()`。 4. `with HarnessLog(str(db_path), run_id) as log:` → `await run_inference(questions=..., llm=llm, tool_dispatch_fn=..., prompt_builder=..., log=log, run_id=run_id, concurrency=..., max_steps=, skill_mode=)`。 5. 读预测:`await RunLogImpl(str(db_path)).get_predictions(run_id, question_ids=[...])` → list[dict],每行含 `question_id`/`prediction`/`answer`。 Phase B 不重复造装配:由 Task 11 的顶层入口注入一个 `AgentRunner` Protocol(下)。作弊门只依赖该 Protocol,便于 mock 单测。 **Files:** - Modify: `app/question_gen/adversarial_filter.py`(`AgentRunner` Protocol + `run_cheater_gate`) - Test: `tests/unit/test_adversarial_cheater_gate.py`(新建) - [ ] **Step 1: 写失败测试(mock agent)** 新建 `tests/unit/test_adversarial_cheater_gate.py`: ```python """作弊门:agent 答对=filtered_too_easy 并落表;答错=cheat verdict=passed 待翻转。""" import pytest from core.types import GeneratedQuestion from app.question_gen.adversarial_config import AdversarialFilterConfig from app.question_gen.adversarial_filter import run_cheater_gate from app.question_gen.run_store import QuestionGenStore class _FakeAgent: """按 question_id → 预测字母返回的 mock AgentRunner。""" def __init__(self, preds: dict[str, str], model: str = "m1"): self._preds = preds self.model = model self.calls: list[str] = [] async def predict(self, questions, *, max_steps, run_id): self.calls.extend(q.question_id for q in questions) return {q.question_id: self._preds.get(q.question_id) for q in questions} def _q(qid, answer="A"): return GeneratedQuestion( question_id=qid, video_id="v1", task_type="Action Recognition", question="?", options=("A. 蒸", "B. 炒", "C. 煮", "D. 炸"), answer=answer, source_nodes=("n1",), difficulty="hard", sub_pattern="temporal_reasoning_failure", ) @pytest.mark.asyncio async def test_cheater_gate_filters_too_easy_and_keeps_hard(tmp_path): store = QuestionGenStore(str(tmp_path / "q.db")) agent = _FakeAgent({"easy": "A", "hard": "B"}) # easy 答对(A), hard 答错 cfg = AdversarialFilterConfig() survivors = await run_cheater_gate( [_q("easy"), _q("hard")], agent=agent, store=store, config=cfg, round_no=0, run_id="r0", ) ids = {q.question_id for q in survivors} assert ids == {"hard"} # 只有答错的进翻转门 verdicts = { r[0]: r[1] for r in store._conn.execute( "SELECT question_id, verdict FROM adversarial_verdicts WHERE stage='cheat'" ) } assert verdicts["easy"] == "filtered_too_easy" # hard 在 cheat 阶段先记 passed(待翻转门可能改写;不支持翻转的题即终判 passed) assert verdicts["hard"] == "passed" store.close() @pytest.mark.asyncio async def test_cheater_gate_resume_skips_completed(tmp_path): store = QuestionGenStore(str(tmp_path / "q.db")) agent = _FakeAgent({"hard": "B"}) cfg = AdversarialFilterConfig() await run_cheater_gate([_q("hard")], agent=agent, store=store, config=cfg, round_no=0, run_id="r0") first = list(agent.calls) await run_cheater_gate([_q("hard")], agent=agent, store=store, config=cfg, round_no=0, run_id="r1") assert agent.calls == first # 第二次不重跑(已有 cheat verdict) store.close() ``` - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_cheater_gate.py -v` Expected: FAIL - [ ] **Step 3: 加 `AgentRunner` Protocol + `run_cheater_gate`** `app/question_gen/adversarial_filter.py` 追加。顶部导入区补 `from typing import Protocol`(在 TYPE_CHECKING 外)与 `from loguru import logger`: ```python class AgentRunner(Protocol): """完整 inference agent 试答端口 — Phase B 只依赖此接口(便于 mock)。 实现见 Task 11 的 _RealAgentRunner(复用 run_inference + RunLogImpl)。 """ model: str async def predict( self, questions: list[GeneratedQuestion], *, max_steps: int, run_id: str, ) -> dict[str, str | None]: """跑完整 agent,返回 question_id → 预测答案字母(无预测为 None)。""" ... async def run_cheater_gate( questions: list[GeneratedQuestion], *, agent: AgentRunner, store: QuestionGenStore, config: AdversarialFilterConfig, round_no: int, run_id: str, ) -> list[GeneratedQuestion]: """作弊门:完整 agent 试答;答对→filtered_too_easy,答错→cheat passed 待翻转。 续跑:已在当前 hash+config 有 cheat verdict 的题跳过重跑。agent_config 变 化时先作废该题旧 verdict。预测立即落表(崩溃不丢)。 参数: questions: 待判定的 AR 题列表。 agent: 完整 agent 试答端口。 store: verdict 持久化。 config: 过滤配置(提供 max_steps)。 round_no: 当前轮次。 run_id: agent 推理 run 标识。 返回: agent 答错的题(进翻转门);答错题的 cheat 预测字母暂存于返回题的 question_id → 预测,由调用方(翻转门)复用,见 run_flip_gate。 """ cfg_fp = agent_config_fingerprint( skill_mode="", max_steps=config.adversarial_agent_max_steps, model=agent.model ) todo: list[GeneratedQuestion] = [] for q in questions: h = question_hash(q) store.invalidate_stale_config(q.question_id, cfg_fp) if "cheat" in store.completed_stages(q.question_id, h, cfg_fp): continue todo.append(q) survivors: list[GeneratedQuestion] = [] if not todo: # 从已有 verdict 恢复 survivors(cheat 记 passed 且非 filtered_too_easy) return _recover_survivors(questions, store, cfg_fp) preds = await agent.predict( todo, max_steps=config.adversarial_agent_max_steps, run_id=run_id ) for q in todo: pred = preds.get(q.question_id) correct = pred is not None and pred.strip().upper() == q.answer.strip().upper() verdict = "filtered_too_easy" if correct else "passed" store.record_verdict( question_id=q.question_id, question_hash=question_hash(q), stage="cheat", round=round_no, agent_prediction=pred, agent_correct=correct, verdict=verdict, pair_id=None, agent_config=cfg_fp, ) if not correct: survivors.append(q) logger.info( "作弊门: {} 题 → 剔除太简单 {},存活 {}", len(todo), len(todo) - len(survivors), len(survivors), ) return survivors ``` 补 `_recover_survivors`(续跑恢复): ```python def _recover_survivors( questions: list[GeneratedQuestion], store: QuestionGenStore, cfg_fp: str, ) -> list[GeneratedQuestion]: """从已落 cheat verdict 恢复"agent 答错"的题(续跑,不重跑 agent)。""" survivors: list[GeneratedQuestion] = [] for q in questions: rows = store._conn.execute( "SELECT agent_correct FROM adversarial_verdicts " "WHERE question_id=? AND question_hash=? AND stage='cheat' AND agent_config=?", (q.question_id, question_hash(q), cfg_fp), ).fetchall() if rows and rows[0][0] == 0: survivors.append(q) return survivors ``` 在 `adversarial_filter.py` 顶部补 import:`from app.question_gen.adversarial_config import AdversarialFilterConfig`、`from app.question_gen.run_store import QuestionGenStore`(这两个模块不反向依赖 adversarial_filter,无环)。 > **关于 agent 预测的复用(翻转门需要)**:作弊门已把答错题的 `agent_prediction` 落表(stage=cheat)。翻转门原题 P 的预测**从表里读**(`SELECT agent_prediction WHERE stage='cheat'`),不重跑——满足设计 §4.2 第 3 点。 - [ ] **Step 4: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_cheater_gate.py -v` Expected: PASS - [ ] **Step 5: 提交** ```bash git add app/question_gen/adversarial_filter.py tests/unit/test_adversarial_cheater_gate.py git commit -m "feat: add cheater gate reusing full inference agent" ``` --- ## Task 7: 镜像题生成(重建素材 + VLM 生成 + canonical 正解校验) 对 supports_flip 的存活题:从 `source_nodes` 重建 `MaterialContext`(Phase B 持树),VLM 按翻转 `flip_axis` 生成镜像题;生成后校验 `canonical_correct(P) != canonical_correct(Q)`,否则 `flip_skipped`。镜像题**不进最终题库**。 **Files:** - Create: `store/prompts/question_gen/ar_mirror_question.md` - Modify: `app/question_gen/adversarial_filter.py`(`_rebuild_material` + `generate_mirror_question`) - Test: `tests/unit/test_adversarial_mirror.py`(新建) - [ ] **Step 1: 建镜像生成 prompt** 新建 `store/prompts/question_gen/ar_mirror_question.md`: ```markdown You generate a MIRROR (axis-flipped) version of a video Action Recognition multiple-choice question, using the SAME video material. ## Given - The original question, its four options, and the correct answer. - The flip axis (e.g. "before/after" or "first/last"). - Subtitle context and video frames. ## Rules - Flip ONLY the given axis: turn "before X" into "after X", "first" into "last", etc. Everything else (subject, granularity, style) stays identical. - The mirror question MUST have a genuinely DIFFERENT correct answer than the original — it asks about the opposite side of the same axis. - Reuse the SAME candidate option texts where possible, re-shuffled; the letter of the correct option WILL differ from the original. - If the axis cannot be flipped into a well-formed question with a distinct correct answer (e.g. list-style or "cannot determine" answers), output {"mirror": null}. ## Output Respond with ONLY a JSON object: ```json {"mirror": {"question": "...", "options": ["A. ...", "B. ...", "C. ...", "D. ..."], "answer": "C"}} ``` Or {"mirror": null} if no valid mirror exists. ``` - [ ] **Step 2: 写失败测试(mock VLM)** 新建 `tests/unit/test_adversarial_mirror.py`: ```python """镜像生成:成功造出正解相反的镜像;正解相同/生成 null → 返回 None。""" import pytest from core.types import GeneratedQuestion, LLMResponse from app.question_gen.adversarial_filter import generate_mirror_question class _FakeVLM: def __init__(self, content: str): self._content = content async def chat_with_images(self, messages, images, *, session_id=None, parent_call_id=None): return LLMResponse( content=self._content, thinking="", model="fake", provider="fake", prompt_tokens=0, completion_tokens=0, latency_ms=0, ttft_ms=None, max_inter_token_ms=None, cache_hit=False, call_id="c", ) def _q(): return GeneratedQuestion( question_id="q1", video_id="v1", task_type="Action Recognition", question="X 之前做了什么?", options=("A. 蒸", "B. 炒", "C. 煮", "D. 炸"), answer="A", source_nodes=("n1",), difficulty="hard", sub_pattern="temporal_reasoning_failure", ) @pytest.mark.asyncio async def test_mirror_distinct_correct_ok(): vlm = _FakeVLM('{"mirror": {"question": "X 之后做了什么?", ' '"options": ["A. 炒", "B. 蒸", "C. 煮", "D. 炸"], "answer": "A"}}') mirror = await generate_mirror_question( _q(), flip_axis="before/after", vlm=vlm, material=_FakeMaterial(), session_id="s", ) assert mirror is not None # 原正解 canonical="蒸",镜像正解 canonical="炒" → 相异,有效 assert mirror.answer == "A" assert mirror.options[0] == "A. 炒" @pytest.mark.asyncio async def test_mirror_same_correct_rejected(): # 镜像正解 canonical 仍是"蒸" → 造不出有效对 → None vlm = _FakeVLM('{"mirror": {"question": "X 之后?", ' '"options": ["A. 蒸", "B. 炒", "C. 煮", "D. 炸"], "answer": "A"}}') mirror = await generate_mirror_question( _q(), flip_axis="before/after", vlm=vlm, material=_FakeMaterial(), session_id="s", ) assert mirror is None @pytest.mark.asyncio async def test_mirror_null_returns_none(): vlm = _FakeVLM('{"mirror": null}') mirror = await generate_mirror_question( _q(), flip_axis="before/after", vlm=vlm, material=_FakeMaterial(), session_id="s", ) assert mirror is None class _FakeMaterial: subtitle_sentences = ["先炒后蒸"] frame_paths = ["/f1.jpg"] ``` - [ ] **Step 3: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_mirror.py -v` Expected: FAIL - [ ] **Step 4: 实现 `_rebuild_material` + `generate_mirror_question`** `app/question_gen/adversarial_filter.py` 追加。顶部补 import:`from pathlib import Path`、`from json_repair import repair_json`;TYPE_CHECKING 区补 `from app.tree.index import TreeIndex`、`from core.protocols import VLMProvider`、`from app.question_gen.sampler_v2 import MaterialContext`。 ```python _PROMPTS_DIR = Path(__file__).resolve().parent.parent.parent / "store" / "prompts" / "question_gen" def _rebuild_material(tree: TreeIndex, source_nodes: tuple[str, ...]) -> MaterialContext: """从 source_nodes 重建镜像生成所需素材(字幕 + 帧)。 复用 sampler_v2 的采集辅助;anchor/cross_l2_texts 镜像生成不需要,置空。 """ from app.question_gen.sampler_v2 import ( _collect_frame_paths, _collect_subtitle_sentences, ) from app.question_gen.sampler_v2 import MaterialContext as _MC subtitles = _collect_subtitle_sentences(tree, source_nodes) frames: list[str] = [] for nid in source_nodes: frames.extend(_collect_frame_paths(tree, nid)) return _MC( anchor=None, # 镜像 prompt 不用 anchor source_nodes=source_nodes, subtitle_sentences=subtitles, frame_paths=frames, cross_l2_texts=[], ) def _parse_mirror(raw: str) -> dict | None: """解析 VLM 镜像响应;{"mirror": null} 或解析失败 → None。""" content = raw.strip() if "```" in content: for part in content.split("```"): s = part.strip() if s.startswith("json"): s = s[4:].strip() if s.startswith("{"): content = s break data = json.loads(repair_json(content, return_objects=False)) if not isinstance(data, dict): return None mirror = data.get("mirror") return mirror if isinstance(mirror, dict) else None async def generate_mirror_question( question: GeneratedQuestion, *, flip_axis: str, vlm: VLMProvider, material: MaterialContext, session_id: str, ) -> GeneratedQuestion | None: """VLM 生成翻转 flip_axis 的镜像题;正解 canonical 与原题相同则返 None。 参数: question: 原题。 flip_axis: 翻转轴("before/after" | "first/last")。 vlm: VLM 端口。 material: 重建素材(frame_paths / subtitles)。 session_id: 遥测会话 ID。 返回: 镜像 GeneratedQuestion(question_id 加 "_mirror" 后缀,不进题库); 无法造出有效对(null / 正解相同 / 解析失败)返回 None。 """ system = (_PROMPTS_DIR / "ar_mirror_question.md").read_text(encoding="utf-8") subs = "\n".join(f" - {s}" for s in material.subtitle_sentences) user = ( f"## Original Question\n{question.question}\n" f"## Options\n" + "\n".join(question.options) + "\n" f"## Correct Answer\n{question.answer}\n" f"## Flip Axis\n{flip_axis}\n" f"## Subtitles\n{subs}\n" ) messages = [{"role": "system", "content": system}, {"role": "user", "content": user}] resp = await vlm.chat_with_images( messages, list(material.frame_paths), session_id=session_id ) mirror = _parse_mirror(resp.content) if mirror is None: return None try: options = tuple(str(o) for o in mirror["options"]) answer = str(mirror["answer"]).strip().upper() m_question = str(mirror["question"]) except (KeyError, TypeError): return None mirror_q = GeneratedQuestion( question_id=f"{question.question_id}_mirror", video_id=question.video_id, task_type=question.task_type, question=m_question, options=options, answer=answer, source_nodes=question.source_nodes, difficulty=question.difficulty, sub_pattern=question.sub_pattern, ) # 镜像正解字面校验:canonical(P) 必须 != canonical(Q) p_text = canonical_answer_text(question, question.answer) q_text = canonical_answer_text(mirror_q, answer) if p_text is None or q_text is None or p_text.strip() == q_text.strip(): return None return mirror_q ``` > `GeneratedQuestion` 构造参数须与 `core/types.py` 字段一致(Phase A 已加 `sub_pattern`)。若该类要求 `family`/`skill_target` 等有默认值即可省略;实现时以实际 dataclass 默认值为准。 - [ ] **Step 5: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_mirror.py -v` Expected: PASS - [ ] **Step 6: 提交** ```bash git add store/prompts/question_gen/ar_mirror_question.md app/question_gen/adversarial_filter.py tests/unit/test_adversarial_mirror.py git commit -m "feat: add mirror question generation with canonical distinctness check" ``` --- ## Task 8: 配对翻转门 — 复用 P 预测 + agent 跑镜像 Q + 判定 存活的"agent 答错"题:不支持 flip 的终判 `passed`;支持 flip 的重建素材→生成镜像→agent 跑镜像→按 canonical 是否翻转判 `passed`/`filtered_no_flip`;任一无效/生成失败→`flip_skipped`(退回只经作弊门,不误杀)。 **Files:** - Modify: `app/question_gen/adversarial_filter.py`(`run_flip_gate`) - Test: `tests/unit/test_adversarial_flip_gate.py`(新建) - [ ] **Step 1: 写失败测试(mock agent + mock VLM)** 新建 `tests/unit/test_adversarial_flip_gate.py`:覆盖四种路径(不支持 flip→passed;P/Q 答案不同→passed;相同→filtered_no_flip;镜像生成 None→flip_skipped)。构造复用 Task 6/7 的 `_FakeAgent`/`_FakeVLM`;`store` 预置 P 的 cheat 预测(`record_verdict stage="cheat"`)。断言 `adversarial_verdicts` 中该题终判 verdict 与 `pair_id`(flip 分支)非空、镜像 `stage="flip_mirror"` 有独立行。示例断言骨架: ```python @pytest.mark.asyncio async def test_flip_gate_different_answer_passed(tmp_path): store = QuestionGenStore(str(tmp_path / "q.db")) q = _q("hard", sub="temporal_reasoning_failure") # 预置 P 的 cheat 预测 = "A"(蒸) store.record_verdict(question_id="hard", question_hash=question_hash(q), stage="cheat", round=0, agent_prediction="A", agent_correct=False, verdict="passed", pair_id=None, agent_config=_fp()) agent = _FakeAgent({"hard_mirror": "A"}) # 镜像正解洗牌后 A=炒 → canonical 与 P(蒸)不同 vlm = _FakeVLM('{"mirror": {"question": "X 之后?", ' '"options": ["A. 炒", "B. 蒸", "C. 煮", "D. 炸"], "answer": "A"}}') passed = await run_flip_gate([q], agent=agent, vlm=vlm, store=store, trees={"v1": _FakeTree()}, config=AdversarialFilterConfig(), round_no=0, run_id="r0", session_id="s") assert {x.question_id for x in passed} == {"hard"} ``` (其余三例类比:镜像 agent 选到 canonical=蒸 → filtered_no_flip;VLM 返回 `{"mirror": null}` → flip_skipped 但仍 passed 保留,因退回只经作弊门;不支持 flip 的子模式 → 直接 passed 不跑 VLM/agent。测试须断言这些语义。) - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_flip_gate.py -v` Expected: FAIL - [ ] **Step 3: 实现 `run_flip_gate`** `app/question_gen/adversarial_filter.py` 追加。查 SubPattern 的 flip 声明用 `strategy_action_recognition._AR_PATTERN_BY_NAME`: ```python async def run_flip_gate( survivors: list[GeneratedQuestion], *, agent: AgentRunner, vlm: VLMProvider, store: QuestionGenStore, trees: dict[str, TreeIndex], config: AdversarialFilterConfig, round_no: int, run_id: str, session_id: str, ) -> list[GeneratedQuestion]: """翻转门:不支持 flip 的终判 passed;支持的按 canonical 翻转判定。 P 预测复用作弊门落表结果(不重跑);仅新跑镜像 Q。任一无效/镜像失败→ flip_skipped(保留题,只经作弊门)。镜像题不进题库。 返回: 终判 verdict∈{passed, flip_skipped} 的题(filtered_no_flip 被剔除)。 """ from app.question_gen.strategy_action_recognition import _AR_PATTERN_BY_NAME cfg_fp = agent_config_fingerprint( skill_mode="", max_steps=config.adversarial_agent_max_steps, model=agent.model ) kept: list[GeneratedQuestion] = [] for q in survivors: sp = _AR_PATTERN_BY_NAME.get(q.sub_pattern or "") if sp is None or not sp.supports_flip: kept.append(q) # cheat 已记 passed,无需改写 continue decision, mirror_pred = await _judge_one_flip( q, sp.flip_axis, agent=agent, vlm=vlm, trees=trees, config=config, run_id=run_id, session_id=session_id, ) pair_id = f"{q.question_id}::{round_no}" _persist_flip(store, q, decision, mirror_pred, round_no, cfg_fp, pair_id) if decision is not FlipDecision.FILTERED_NO_FLIP: kept.append(q) # passed 或 flip_skipped 都保留 logger.info("翻转门: {} 存活 → 保留 {}", len(survivors), len(kept)) return kept ``` 补两个辅助(保持每函数 radon ≥ B): ```python async def _judge_one_flip( q: GeneratedQuestion, flip_axis: str | None, *, agent: AgentRunner, vlm: VLMProvider, trees: dict[str, TreeIndex], config: AdversarialFilterConfig, run_id: str, session_id: str, ) -> tuple[FlipDecision, str | None]: """跑单题翻转判定,返回 (decision, 镜像预测字母)。""" tree = trees.get(q.video_id) if tree is None or flip_axis is None: return FlipDecision.FLIP_SKIPPED, None material = _rebuild_material(tree, q.source_nodes) mirror = await generate_mirror_question( q, flip_axis=flip_axis, vlm=vlm, material=material, session_id=session_id ) if mirror is None: return FlipDecision.FLIP_SKIPPED, None preds = await agent.predict( [mirror], max_steps=config.adversarial_agent_max_steps, run_id=f"{run_id}_mirror" ) q_pred = preds.get(mirror.question_id) p_pred = _read_cheat_prediction(q) # 复用作弊门 P 预测 p_text = canonical_answer_text(q, p_pred) q_text = canonical_answer_text(mirror, q_pred) return judge_flip(p_text=p_text, q_text=q_text), q_pred ``` `_read_cheat_prediction` 从表读 P 的 cheat 预测;`_persist_flip` 写 flip_original(复用 P 预测的原题终判 verdict)+ flip_mirror(镜像预测)两条 stage 行,并把原题 cheat 行的 verdict 依 decision 改写(passed 保持 passed;filtered_no_flip 改判剔除;flip_skipped 保持 passed)。这两个辅助各 <15 行,直接读/写 `store._conn` 或调 `store.record_verdict`。实现时确保: ```python def _read_cheat_prediction(q: GeneratedQuestion) -> str | None: ... # SELECT agent_prediction FROM adversarial_verdicts # WHERE question_id=? AND question_hash=? AND stage='cheat' ``` `_persist_flip` 用 `store.record_verdict` 写 stage="flip_mirror"(agent_prediction=mirror_pred, verdict=decision.value, pair_id)与 stage="flip_original"(verdict=decision.value, pair_id)。**同时**:若 decision 为 FILTERED_NO_FLIP,改写 cheat 行 verdict→`filtered_no_flip`(保证 `passed_question_ids` 不含它);passed/flip_skipped 时 cheat 行保持 `passed`。 - [ ] **Step 4: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_flip_gate.py -v` Expected: PASS - [ ] **Step 5: 提交** ```bash git add app/question_gen/adversarial_filter.py tests/unit/test_adversarial_flip_gate.py git commit -m "feat: add pairwise flip gate reusing P prediction and mirror agent run" ``` --- ## Task 9: final JSON 全量重写 + 补生成迭代循环 + 难度报告 编排两门 + 补生成迭代:`accepted_questions_final.json` 每轮全量原子重写(内容=所有 `verdict=passed` 题);缺额>0 且轮次<上限→调 `run_pipeline_v2` 补生成(传 `initial_used_node_ids`/`initial_embed_pool`/`seq_offset`);每轮记 agent 正确率,超阈值 `logger.warning`。 **Files:** - Modify: `app/question_gen/adversarial_filter.py`(`write_final_bank` + `run_adversarial_rounds` + `_report_difficulty`) - Test: `tests/unit/test_adversarial_iteration.py`(新建) - [ ] **Step 1: 写失败测试** 新建 `tests/unit/test_adversarial_iteration.py`,覆盖: - `write_final_bank`:全量重写(tmp+os.replace)、内容仅含 `passed` 题、可从空 verdicts 表重建为 `[]`。 - 缺额计算:`deficit = target - passed`;deficit≤0 或 round≥max → 停止(用假的 backfill 回调计数验证调用次数)。 - 难度报告:agent 正确率 > 阈值 → `caplog` 捕获 warning。 ```python def test_write_final_bank_only_passed(tmp_path): store = QuestionGenStore(str(tmp_path / "q.db")) store.record_verdict(question_id="q1", question_hash="a", stage="cheat", round=0, agent_prediction="B", agent_correct=False, verdict="passed", pair_id=None, agent_config="c") store.record_verdict(question_id="q2", question_hash="b", stage="cheat", round=0, agent_prediction="A", agent_correct=True, verdict="filtered_too_easy", pair_id=None, agent_config="c") all_qs = {"q1": _q("q1"), "q2": _q("q2")} out = tmp_path / "accepted_questions_final.json" write_final_bank(out, store, all_qs) data = json.loads(out.read_text(encoding="utf-8")) assert [d["question_id"] for d in data] == ["q1"] def test_difficulty_warns_above_threshold(tmp_path, caplog): store = QuestionGenStore(str(tmp_path / "q.db")) for i in range(4): # 3 对 1 错 = 0.75... 设 3 对 => 0.75;用 4 对 => 1.0 > 0.85 store.record_verdict(question_id=f"q{i}", question_hash=str(i), stage="cheat", round=0, agent_prediction="A", agent_correct=True, verdict="filtered_too_easy", pair_id=None, agent_config="c") with caplog.at_level("WARNING"): _report_difficulty(store, round_no=0, threshold=0.85) assert any("太简单" in r.message or "简单" in r.message for r in caplog.records) ``` - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_iteration.py -v` Expected: FAIL - [ ] **Step 3: 实现 `write_final_bank` + `_report_difficulty` + `run_adversarial_rounds`** `app/question_gen/adversarial_filter.py` 追加。顶部补 `import os`。 ```python def write_final_bank( final_path: Path, store: QuestionGenStore, all_questions: dict[str, GeneratedQuestion], ) -> int: """全量重写 accepted_questions_final.json(tmp+os.replace 原子)。 内容 = store 中所有 verdict=passed 的题(可随时从 verdicts 表重建)。 参数: final_path: 输出路径。 store: verdict 来源。 all_questions: question_id → GeneratedQuestion(重建 payload)。 返回: 写入的题数。 """ passed_ids = store.passed_question_ids() entries = [ _question_to_final_entry(all_questions[qid]) for qid in sorted(passed_ids) if qid in all_questions ] final_path.parent.mkdir(parents=True, exist_ok=True) tmp = final_path.with_suffix(".tmp") tmp.write_text(json.dumps(entries, ensure_ascii=False, indent=2), encoding="utf-8") os.replace(str(tmp), str(final_path)) logger.info("final 题库全量重写: {} 题 → {}", len(entries), final_path) return len(entries) def _question_to_final_entry(q: GeneratedQuestion) -> dict: """序列化为 final JSON entry(含 sub_pattern,与 accepted_questions.json 同构)。""" return { "question_id": q.question_id, "video_id": q.video_id, "task_type": q.task_type, "question": q.question, "options": list(q.options), "answer": q.answer, "source_nodes": list(q.source_nodes), "difficulty": q.difficulty, "family": q.family, "skill_target": q.skill_target, "sub_pattern": q.sub_pattern, } def _report_difficulty(store: QuestionGenStore, *, round_no: int, threshold: float) -> float: """记录并按阈值告警本轮 agent 正确率(作弊门聚合)。""" acc = store.cheat_agent_accuracy(round_no) logger.info("难度报告 round={}: agent 正确率={:.2%}", round_no, acc) if acc > threshold: logger.warning( "出题太简单: round={} agent 正确率={:.2%} > 阈值 {:.2%}", round_no, acc, threshold, ) return acc ``` `run_adversarial_rounds` 编排迭代(用 Protocol 化的 backfill 回调,便于测;真实实现由 Task 11 注入): ```python async def run_adversarial_rounds( initial_questions: list[GeneratedQuestion], *, agent: AgentRunner, vlm: VLMProvider, store: QuestionGenStore, trees: dict[str, TreeIndex], config: AdversarialFilterConfig, final_path: Path, target: int, backfill: "BackfillFn", session_id: str, ) -> None: """两门 + 补生成迭代主循环,每轮全量重写 final 并做难度报告。 参数: initial_questions: 首轮 AR 题(来自 accepted_questions.json 过滤)。 target: 目标 passed 题数(缺额 = target - passed)。 backfill: 补生成回调 (deficit, round, used_node_ids, embed_pool, seq_offset) -> 新增题列表;由 Task 11 用 run_pipeline_v2 实现,测试可 mock。 """ all_questions: dict[str, GeneratedQuestion] = {q.question_id: q for q in initial_questions} pending = list(initial_questions) for round_no in range(config.adversarial_max_rounds): survivors = await run_cheater_gate( pending, agent=agent, store=store, config=config, round_no=round_no, run_id=f"{session_id}_cheat_{round_no}", ) await run_flip_gate( survivors, agent=agent, vlm=vlm, store=store, trees=trees, config=config, round_no=round_no, run_id=f"{session_id}_flip_{round_no}", session_id=session_id, ) passed_now = write_final_bank(final_path, store, all_questions) _report_difficulty( store, round_no=round_no, threshold=config.difficulty_warn_threshold ) deficit = target - passed_now if deficit <= 0 or round_no + 1 >= config.adversarial_max_rounds: break new_qs = await backfill(deficit, round_no, all_questions) for q in new_qs: all_questions[q.question_id] = q pending = new_qs # 只对新补的题重新过滤 logger.info("对抗过滤结束: final={} 题", len(store.passed_question_ids())) ``` 补 `BackfillFn` Protocol: ```python class BackfillFn(Protocol): """补生成回调 — 缺额驱动,返回新增 AR 题。""" async def __call__( self, deficit: int, round_no: int, existing: dict[str, GeneratedQuestion], ) -> list[GeneratedQuestion]: ... ``` - [ ] **Step 4: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/unit/test_adversarial_iteration.py -v` Expected: PASS - [ ] **Step 5: 提交** ```bash git add app/question_gen/adversarial_filter.py tests/unit/test_adversarial_iteration.py git commit -m "feat: add final bank rewrite, iteration loop and difficulty report" ``` --- ## Task 10: 顶层入口 `run_adversarial_filter` — 真实 agent/backfill 装配 + CLI 把 Phase B 拼成可运行入口:装配真实 `AgentRunner`(`run_inference` + `RunLogImpl`)与真实 `backfill`(`run_pipeline_v2`),从 `accepted_questions.json` 读题过滤 `filter_task_types`,调 `run_adversarial_rounds`。 **Files:** - Modify: `app/question_gen/adversarial_filter.py`(`_RealAgentRunner` + `run_adversarial_filter` 入口) - Modify: `tools/generate_questions.py`(新增 `adversarial-filter` 子命令,装配 adapters/router/store 后调入口) - Test: `tests/integration/test_adversarial_filter_e2e.py`(新建) - [ ] **Step 1: 写端到端集成测试(mock agent + mock VLM)** 新建 `tests/integration/test_adversarial_filter_e2e.py`:构造临时 `accepted_questions.json`(含 AR + 1 个非 AR 题)、临时树、mock `AgentRunner`/`VLMProvider`/`backfill`,调 `run_adversarial_filter`,断言: - 非 AR 题不进 agent 门(不出现在 verdicts 表); - `accepted_questions_final.json` 仅含 passed 题; - 断点续跑:第二次调用不重跑已判题(agent 调用计数不变)。 - [ ] **Step 2: 跑测试确认失败** Run: `conda run -n Video-Tree-TRM pytest tests/integration/test_adversarial_filter_e2e.py -v` Expected: FAIL - [ ] **Step 3: 实现 `_RealAgentRunner`** `app/question_gen/adversarial_filter.py` 追加(复用 Task 6 装配来源,注入 router 组件): ```python class _RealAgentRunner: """AgentRunner 实现 — 复用 run_inference + RunLogImpl 读回预测。 参数: llm: 推理 LLMProvider。 tool_dispatch_fn / prompt_builder: 由 InferenceDepsRouter 提供。 db_path: HarnessLog / RunLogImpl 的 sqlite 路径。 concurrency / skill_mode / model: run_inference 参数与指纹来源。 """ def __init__( self, *, llm, tool_dispatch_fn, prompt_builder, db_path: str, concurrency: int, skill_mode: str, model: str, ) -> None: self._llm = llm self._dispatch = tool_dispatch_fn self._builder = prompt_builder self._db_path = db_path self._concurrency = concurrency self._skill_mode = skill_mode self.model = model async def predict(self, questions, *, max_steps, run_id): """跑完整 agent,回读 predictions 表,返回 question_id → 预测字母。""" from app.harness.inference import run_inference from app.harness.log import HarnessLog, RunLogImpl with HarnessLog(self._db_path, run_id) as log: await run_inference( questions=questions, llm=self._llm, tool_dispatch_fn=self._dispatch, prompt_builder=self._builder, log=log, run_id=run_id, concurrency=self._concurrency, max_steps=max_steps, skill_mode=self._skill_mode, ) rows = await RunLogImpl(self._db_path).get_predictions( run_id, question_ids=[q.question_id for q in questions] ) return {r["question_id"]: r["prediction"] for r in rows} ``` > 指纹用 `agent_config_fingerprint(skill_mode=self._skill_mode, max_steps=..., model=self.model)`——注意 Task 6/8 现用 `skill_mode=""` 占位。**统一**:把 `run_cheater_gate`/`run_flip_gate` 的指纹计算改为接收 agent 暴露的 `skill_mode`(给 `AgentRunner` Protocol 加 `skill_mode: str` 属性,`_FakeAgent` 补一个默认值)。实现本 Task 时一并修正 Task 6/8 的 `skill_mode=""` 为 `agent.skill_mode`,并更新那两个测试的 `_FakeAgent`(加 `skill_mode="auto"`)。 - [ ] **Step 4: 实现 `run_adversarial_filter` 入口** 组装真实 `backfill`(闭包捕获 `run_pipeline_v2` 所需依赖:trees/vlm/llm/embed_fn/store/pipeline_config;每轮算 `seq_offset`=已用最大 seq、传 `initial_used_node_ids`=已用 source_nodes 并集、`initial_embed_pool`=已接受题 embedding),读 `accepted_questions.json` 过滤 `filter_task_types`,`target`=首轮 AR 题数(见待确认项),调 `run_adversarial_rounds`。函数签名接收已装配好的 `agent`/`vlm`/`trees`/`store`/两个 config/路径,保持可测。 - [ ] **Step 5: 加 CLI 子命令** `tools/generate_questions.py` 加 `adversarial-filter` 子命令:装配 adapters(`main._build_adapters` 同款:`InfraSettings()`+YAML embed 段)、`InferenceDepsRouter`(同 `main.py` 参数)、`QuestionGenStore`、加载 trees(复用 Phase 6 逻辑,含帧路径绝对化),`_RealAgentRunner`,调 `run_adversarial_filter`。 - [ ] **Step 6: 跑测试确认通过** Run: `conda run -n Video-Tree-TRM pytest tests/integration/test_adversarial_filter_e2e.py -v` Expected: PASS - [ ] **Step 7: 提交** ```bash git add app/question_gen/adversarial_filter.py tools/generate_questions.py tests/integration/test_adversarial_filter_e2e.py git commit -m "feat: wire real agent runner and CLI entry for adversarial filter" ``` --- ## Task 11: 全量回归 + lint + radon + wiki 收口 **Files:** 无新代码;验证 + wiki 登记。 - [ ] **Step 1: 全量测试** Run: `conda run -n Video-Tree-TRM pytest tests/ -q` Expected: 全绿(含既有用例,证明 11 非 AR 题型与 Phase A 状态机行为不变)。有红回对应 Task 修。 - [ ] **Step 2: lint + 复杂度** Run: `conda run -n Video-Tree-TRM ruff check app/ core/ tools/ --fix && conda run -n Video-Tree-TRM ruff format app/question_gen/adversarial_filter.py app/question_gen/adversarial_config.py` Run: `conda run -n Video-Tree-TRM radon cc app/question_gen/adversarial_filter.py -s -nc` Expected: ruff 无剩余错误;radon 无 C 级及以下函数(有则拆分)。 - [ ] **Step 3: wiki 登记 plan 实体** ```bash conda run -n Video-Tree-TRM python3 .claude/tools/research_wiki.py add_entity research-wiki/ --type plan --id adversarial-question-gen-phaseB --title "Adversarial Question-Gen Phase B" conda run -n Video-Tree-TRM python3 .claude/tools/research_wiki.py add_edge research-wiki/ --from "plan:adversarial-question-gen-phaseB" --to "design:adversarial-question-gen-phaseB" --type implements --evidence "Phase B 实现计划" conda run -n Video-Tree-TRM python3 .claude/tools/research_wiki.py rebuild_index research-wiki/ ``` - [ ] **Step 4: 提交** ```bash git add research-wiki/ git commit -m "docs: register Phase B plan in research wiki" ``` --- ## 已确认的实现决策(原为 genuine ambiguities,现锁定) 1. **`target` 定义(已锁定)**:`target = 首轮 accepted_questions.json 中 filter_task_types 题数`(即维持原始 AR 题库规模——过滤掉太简单/不翻转的题后,补生成回到同等题数但更难)。仅影响补生成停止条件,不影响门逻辑。ar30 场景下即首轮 AR 题数。 2. **agent "prediction" 语义(已锁定为字母 + 防御回退)**:`_run_single_question` 落库 `prediction = result_dict.get("answer")`,与 `qa.answer`(字母 "A"/"B"/…)比较判对错,故按**字母**处理(`canonical_answer_text` 把字母映射为选项文本)。防御:若某 skill_mode 下 agent 返回选项全文而非字母,`canonical_answer_text` 返回 None → 保守判 `flip_skipped`(绝不误杀)。**实现验证步骤(强制)**:Task 6 实现时,先跑一次真实 agent 落一条 predictions 行、抽查 `prediction` 字段形态确认为字母;若为全文,给 `canonical_answer_text` 补"按文本匹配选项"回退分支后再继续。此验证已并入 Task 6 的实现约束。 --- ## Self-Review 与保真校验 **Spec 覆盖(设计每节 → Task):** - §4.1 作弊者门 + `adversarial_verdicts` 表 → Task 2(表/续跑/聚合)+ Task 6(门逻辑)。 - §4.2 配对翻转门(canonical 比较、无效→skipped、镜像正解校验、镜像不进库)→ Task 5(canonical/judge_flip)+ Task 7(镜像生成 + 正解校验)+ Task 8(门编排 + P 复用)。 - §4.3 补生成与迭代(三参数、seq_offset 防撞、两份 JSON 时序、final 全量重写)→ Task 3(pipeline 参数)+ Task 9(final 重写 + 迭代)+ Task 10(真实 backfill 装配)。 - §4.4 难度报告(agent_correct 聚合、阈值告警、不复用 difficulty_steps)→ Task 2(`cheat_agent_accuracy`)+ Task 9(`_report_difficulty`)。 - §6 非功能(持久化/幂等/续跑/原子性)→ Task 2(每题立即落表、`(qid,hash,stage)` 续跑、config 作废)+ Task 9(final tmp+os.replace 原子、可从表重建)。 - §8 配置(4 参数,filter 层非 strategy)→ Task 4。 - SubPattern supports_flip/flip_axis 声明 → Task 1。 - 路径隔离(仅 filter_task_types;11 题型 + Phase A 状态机零改动)→ Task 1/2/3 默认值 + 回归步骤,Task 10 按 `filter_task_types` 过滤,Task 11 全量回归。 **Placeholder 扫描:** 每个 code Step 均为可直接落地的真实代码(DDL、方法体、prompt 全文、prompt 解析、判定分支)。仅 Task 8 的 `_read_cheat_prediction`/`_persist_flip` 与 Task 10 的 `run_adversarial_filter`/CLI 给出精确契约与 SQL 语义而非逐字节代码(因 <15 行且依赖前序 Task 的已定型接口)——非占位符,是有明确输入输出的收尾实现。 **类型一致性(跨 Task):** `GeneratedQuestion.sub_pattern`(Phase A 已落)贯穿 Task 1/5/7/9;`AgentRunner` Protocol(`model`/`skill_mode`/`predict`)在 Task 6 定义、Task 8/10 复用(Task 10 Step 3 统一 `skill_mode` 指纹);`FlipDecision` 枚举 Task 5 定义、Task 8 消费;`AdversarialFilterConfig` Task 4 定义、Task 6/8/9/10 消费;`question_hash`/`agent_config_fingerprint` Task 5 定义、Task 6/8 消费;verdict 四枚举值 (`passed`/`filtered_too_easy`/`filtered_no_flip`/`flip_skipped`) 表约束(Task 2)与写入点(Task 6/8)一致。 **核心算法保真(N/A):** Phase B 全部改动局限于 question_gen 后置过滤层(新模块 + 新表 + 3 个可选 pipeline 参数 + SubPattern 2 字段),**不涉及** `research-wiki/ARCHITECTURE.md §6` 的 12 项核心算法(建树 4 + 训练 8)。作弊门/翻转门复用既有 `run_inference`(AgentLoop 完整树搜索)**未改其内部**。**保真校验不适用。** ---